0% found this document useful (0 votes)
8 views

Vectors 1

Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
8 views

Vectors 1

Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 28

Let’s begin

Basic Mathematics - Roadmap

Unit vectors

Vector notation

Introduction to
scalars and
vectors
Scalars

A scalar is a quantity that is fully described by


a magnitude only.

It is described by just a number.

Examples: Speed, volume, mass, temperature,


power, energy, time, etc.
VECTORS

A vector is a quantity that has both


a magnitude and a direction and it
should also follows the Laws of
Vector Addition.

Examples: Force, velocity, acceleration,


displacement, momentum,etc.
VECTORS AND SCALARS
Let’s S lve
Q. Which of the following is not vector ?

A Speed

B Momentum

C Force

D Acceleration
Let’s S lve
Q. Which of the following is not vector ?

A Speed

B Momentum

C Force

D Acceleration
Let’s S lve
Q. The temperature of a hall is 28 degrees Celsius. It is a

A Scalar

B Vector

C Can’t say
anything
D Insufficient Data
Let’s S lve
Q. The temperature of a hall is 28 degrees Celsius. It is a

A Scalar

B Vector

C Can’t say
anything
D Insufficient Data
Representation of a vector
Representation of a vector

A
Magnitude of vector

A
Plot the following vectors

(i) along East


(ii) 4m along East 30o North of East
uiz
Q. Graphical representation of 30 meter, 50° north of west is……..

A B

C D
uiz
Q. Graphical representation of 30 meter, 50° north of west is……..

A B

C D
Types of vectors

1 Unit vector
Vector whose magnitude is unity
Types of vectors

1 Unit vector
Vector whose magnitude is unity

A= A
A
Unit vectors along x, y and z axis

z
Mathematical Representation

2D A = A x + Ay


x
x
Mathematical Representation

3D
z A = Ax + A y + AZ

You might also like