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Katinko

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Jeric Bastillo
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0% found this document useful (0 votes)
34 views

Katinko

Uploaded by

Jeric Bastillo
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Paladin 4 JericBastillo

CLASS & LEVEL PLAYER NAME


Katinko
Leonin (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

+2 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +0 Dexterity
+3 Constitution +0 12 40 10 --
+2 -1 Intelligence
CLASS
• +4 Wisdom INITIATIVE HIT POINTS
14
• +3 Charisma
Total 4d10 SUCCESSES
Saving Throw Modifiers
Immunities - Disease
DEXTERITY FAILURES

+0 DEFENSES HIT DICE DEATH SAVES

10 SAVING THROWS INSPIRATION


=== ARMOR ===
Heavy Armor, Light Armor, Medium Armor,
CONSTITUTION +0 Acrobatics DEX Shields
+2 PROFICIENCY BONUS
+3 +2

-1
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons

17 P +4 Athletics STR === LANGUAGES ===


ABILITY SAVE DC Common, Leonin
+1 Deception CHA
-1 History INT
INTELLIGENCE
+2 Insight WIS
35 ft. (Walking)
-1 P +3 Intimidation CHA
-1 Investigation INT
8 +2 Medicine WIS SPEED

-1 Nature INT PROFICIENCIES & LANGUAGES

WISDOM +2 Perception WIS


+1 Performance CHA === ACTIONS === As an action, you can detect good and evil. Until
+2 +1 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
the end of your next turn, you can sense anything
affected by the hallow spell or know the location of any
Help, Hide, Ready, Search, Use an Object, celestial, fiend, undead within 60 ft. that is not behind
P +1 Religion INT
14 Opportunity Attack, Grapple, Shove, Improvise, total cover. You can use this feature 2 times per long
+0 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object rest.

+0 Stealth DEX Channel Divinity • 1 / Short Rest Lay on Hands Pool • 20 / Long Rest
CHARISMA Your oath allows you to channel divine energy to You have a pool of healing power that can restore
+2 Survival WIS
fuel magical effects. When you use your Channel 20 HP per long rest. As an action, you can touch a
creature to restore any number of HP remaining in the
+1 Divinity, you choose which option to use. You must
then finish a short or long rest to use your Channel
Divinity again. Some Channel Divinity effects require
pool, or 5 HP to either cure a disease or neutralize a
poison affecting the creature.
saving throws (DC 11).
12 === BONUS ACTIONS ===
Divine Sense • 2 / Long Rest Daunting Roar • 1 / Short Rest
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

12 PASSIVE WISDOM (PERCEPTION)


Unarmed Strike +4 3 Bludgeoning

Claws +4 1d4+2 Slashing


12 PASSIVE WISDOM (INSIGHT)

longsword +4 1d8 piercing


9 PASSIVE INTELLIGENCE (INVESTIGATION)

Darkvision 60 ft.

SENSES WEAPON ATTACKS & CANTRIPS

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Paladin 4 JericBastillo
CLASS & LEVEL PLAYER NAME
Katinko
Leonin (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== PALADIN FEATURES === to the target plus 1d8 for each spell level higher than * Ability Score Improvement • PHB 85
1st (max 5d8) and plus 1d8 against undead or fiends
* Hit Points • PHB 84 (max 6d8 total).
=== LEONIN RACIAL TRAITS ===
* Proficiencies • PHB 84 | Special
* Ability Score Increase • MOoT 21
* Divine Sense • PHB 84 * Divine Health • PHB 85
As an action, you can detect good and evil. Until the You are immune to disease. * Darkvision • MOoT 21
end of your next turn, you can sense anything affected You can see in darkness (shades of gray) up to 60 ft.
by the hallow spell or know the location of any * Sacred Oath • PHB 85
celestial, fiend, undead within 60 ft. that is not behind * Claws • MOoT 21
total cover. You can use this feature 2 times per long | Oath of the Ancients Unarmed strikes may deal <strong>1d4</strong>+2
rest. slashing damage on a hit.
| Channel Divinity: 1 / Short Rest • 1 Action
| 2 / Long Rest • 1 Action | 1 Action
* Channel Divinity • PHB 87
* Lay on Hands • PHB 84 You gain two Channel Divinity options: * Hunter’s Instincts • MOoT 21
You have a pool of healing power that can restore 20 You have proficiency in one of the following skills of
HP per long rest. As an action, you can touch a Nature's Wrath - As an action, you can cause spectral your choice: Athletics, Intimidation, Perception, or
creature to restore any number of HP remaining in the vines to spring up and reach for a creature within 10 ft. Survival.
pool, or 5 HP to either cure a disease or neutralize a of you that you can see. The creature must succeed
poison affecting the creature. on a STR or DEX saving throw (its choice, DC 11) or * Daunting Roar • MOoT 21
be restrained. It can repeat the saving throw at the end As a bonus action once per short rest, creatures of
| Lay on Hands Pool: 20 / Long Rest • 1 Action of each of its turns, freeing itself (the vines disappear) your choice within 10 ft. that can hear you must
on success. succeed on a Wisdom saving throw (DC13) or become
* Fighting Style • PHB 84 frightened of you until the end of your next turn.
You adopt a style of fighting as your specialty. Turn the Faithless - As an action, you present your
holy symbol, and each fey or fiend within 30 ft. of you | 1 / Short Rest • 1 Bonus Action
| Defense • PHB that can hear you must make a WIS saving throw (DC
While you are wearing armor, you gain a +1 bonus to 11). On failure, the creature is turned for 1 minute or * Languages • MOoT 21
AC. until it takes damage. You can speak, read, and write Common and Leonin.

* Spellcasting • PHB 84 | Channel Divinity: Nature's Wrath: 1 Action


You can cast prepared paladin spells using CHA as === FEATS ===
your spellcasting modifier (Spell DC 11, Spell Attack | Channel Divinity: Turn the Faithless: 1 Action
+3). You can use a holy symbol as a spellcasting * Defensive Duelist • PHB 165
focus. * Oath Spells • PHB 87 When you are wielding a finesse weapon with which
You gain oath spells based on your level that are you are proficient and another creature hits you with a
* Divine Smite • PHB 85 always prepared and don't count against your daily melee attack, you can use your reaction to add 2 to
When you hit with a melee weapon attack, you can number of prepared spells. your AC for that attack.
expend one spell slot to deal 2d8 extra radiant damage

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0

SP 0

EP 0

GP 0

PP 0
WEIGHT CARRIED

0 lb.
ENCUMBERED ATTUNED MAGIC ITEMS QTY WEIGHT

210 lb.
PUSH/DRAG/LIFT

420 lb.

EQUIPMENT

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Paladin 4 JericBastillo
CLASS & LEVEL PLAYER NAME
Katinko
Leonin (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

| 1 Reaction

ADDITIONAL FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

ADDITIONAL EQUIPMENT

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Medium
GENDER AGE SIZE HEIGHT WEIGHT
Katinko
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

PERSONALITY TRAITS

IDEALS

BONDS

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

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CHA 11 +3
Paladin
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

=== 1st LEVEL === 3 Slots OOO

P Ensnaring Strike <C> Paladin (Always Prepared) STR 11 1BA Self V Concentration, up to 1 minute PHB 237 D: 1m, V

P Speak with Animals Paladin (Always Prepared) -- 1A Self V,S 10 minutes PHB 277 D: 10m, V/S

O Bless <C> Paladin -- 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 219 D: 1m, V/S/M

O Command Paladin WIS 11 1A 60 ft. V 1 round PHB 223 D: 1Rnd, V

O Cure Wounds Paladin -- 1A Touch V,S Instantaneous PHB 230 V/S

O Detect Evil and Good <C> Paladin -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Detect Magic <C> Paladin -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Detect Poison and Disease <C> Paladin -- 1A Self/30 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S/M

O Divine Favor <C> Paladin -- 1BA Self V,S Concentration, up to 1 minute PHB 234 D: 1m, V/S

O Heroism <C> Paladin -- 1A Touch V,S Concentration, up to 1 minute PHB 250 D: 1m, V/S

O Protection from Evil and Good <C> Paladin -- 1A Touch V,S,M Concentration, up to 10 minutes PHB 270 D: 10m, V/S/M

O Purify Food and Drink Paladin -- 1A 10 ft./5 ft. Sphere V,S Instantaneous PHB 270 5 ft. Sphere, V/S

O Shield of Faith <C> Paladin -- 1BA 60 ft. V,S,M Concentration, up to 10 minutes PHB 275 D: 10m, V/S/M

O Compelled Duel <C> Paladin WIS 11 1BA 30 ft. V Concentration, up to 1 minute PHB 224 D: 1m, V

O Searing Smite <C> Paladin CON 11 1BA Self V Concentration, up to 1 minute PHB 274 D: 1m, V

O Thunderous Smite <C> Paladin STR 11 1BA Self V Concentration, up to 1 minute PHB 282 D: 1m, V

O Wrathful Smite <C> Paladin WIS 11 1BA Self V Concentration, up to 1 minute PHB 289 D: 1m, V

SPELLS

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