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Melinda PDF

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Melinda PDF

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Paladin 3 JustPlayAo

CLASS & LEVEL PLAYER NAME


Melinda Kortegas
Variant Human (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

+2 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +1 Dexterity
+2 Constitution +1 17 28 --
+2 +0 Intelligence
CLASS
• +1 Wisdom INITIATIVE HIT POINTS
15
• +5 Charisma
Total 3d10 SUCCESSES
Saving Throw Modifiers
Immunities - Disease
DEXTERITY FAILURES

+1 DEFENSES HIT DICE DEATH SAVES

12 SAVING THROWS INSPIRATION


=== ARMOR ===
Heavy Armor, Light Armor, Medium Armor,
CONSTITUTION +1 Acrobatics DEX Shields
+2 PROFICIENCY BONUS
+2 -1

+0
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons

14 P +4 Athletics STR === LANGUAGES ===


ABILITY SAVE DC Common, Dwarvish
+3 Deception CHA
+0 History INT
INTELLIGENCE
-1 Insight WIS
30 ft. (Walking)
+0 +3 Intimidation CHA
+0 Investigation INT
10 -1 Medicine WIS SPEED

+0 Nature INT PROFICIENCIES & LANGUAGES

WISDOM P +1 Perception WIS


+3 Performance CHA === ACTIONS === As an action, you can detect good and evil. Until
-1 +3 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
the end of your next turn, you can sense anything
affected by the hallow spell or know the location of any
Help, Hide, Ready, Search, Use an Object, celestial, fiend, undead within 60 ft. that is not behind
P +2 Religion INT
8 Opportunity Attack, Grapple, Shove, Improvise, total cover. You can use this feature 4 times per long
+1 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object rest.

+1 Stealth DEX Channel Divinity • 1 / Short Rest Lay on Hands Pool • 15 / Long Rest
CHARISMA Your oath allows you to channel divine energy to You have a pool of healing power that can restore
-1 Survival WIS
fuel magical effects. When you use your Channel 15 HP per long rest. As an action, you can touch a
creature to restore any number of HP remaining in the
+3 Divinity, you choose which option to use. You must
then finish a short or long rest to use your Channel
Divinity again. Some Channel Divinity effects require
pool, or 5 HP to either cure a disease or neutralize a
poison affecting the creature.
saving throws (DC 13).
16 === REACTIONS ===
Divine Sense • 4 / Long Rest Protection
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

11 PASSIVE WISDOM (PERCEPTION)


Longsword +4 1d8+2 Slashing Martial, Versatile

Unarmed Strike +4 3 Bludgeoning


9 PASSIVE WISDOM (INSIGHT)

10 PASSIVE INTELLIGENCE (INVESTIGATION)

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Paladin 3 JustPlayAo
CLASS & LEVEL PLAYER NAME
Melinda Kortegas
Variant Human (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== PALADIN FEATURES === to the target plus 1d8 for each spell level higher than
1st (max 5d8) and plus 1d8 against undead or fiends === VARIANT HUMAN RACIAL TRAITS ===
* Divine Sense • PHB 84 (max 6d8 total).
As an action, you can detect good and evil. Until the * Languages • PHB 31
end of your next turn, you can sense anything affected | Special You can speak, read, and write Common and one
by the hallow spell or know the location of any extra language.
celestial, fiend, undead within 60 ft. that is not behind * Divine Health • PHB 85
total cover. You can use this feature 4 times per long You are immune to disease. * Ability Score Increase • PHB 31
rest. Two different ability scores of your choice increase by
* Sacred Oath • PHB 85 1.
| 4 / Long Rest • 1 Action
| Oath of Devotion * Skills • PHB 31
* Lay on Hands • PHB 84 You gain proficiency in one skill of your choice.
You have a pool of healing power that can restore 15 | Channel Divinity: 1 / Short Rest • 1 Action
HP per long rest. As an action, you can touch a * Feat • PHB 31
creature to restore any number of HP remaining in the * Channel Divinity • PHB 86 You gain one feat of your choice.
pool, or 5 HP to either cure a disease or neutralize a You gain two Channel Divinity options:
poison affecting the creature.
Sacred Weapon - As an action you can imbue a === FEATS ===
| Lay on Hands Pool: 15 / Long Rest • 1 Action weapon with positive energy. For 1 minute, the
weapon is considered magical, you add +3 to attack * Heavy Armor Master • PHB 167
* Fighting Style • PHB 84 rolls, it emits bright light for 20 ft. and dim light for 20 ft Increase your STR score by 1. While you are wearing
You adopt a style of fighting as your specialty. beyond that. You can end the effect as part of any heavy armor, bludgeoning, piercing, and slashing
other action, if you are no longer holding the weapon, damage that you take from nonmagical weapons is
| Protection • PHB or if you fall unconscious. reduced by 3.
While wielding a shield and a creature you can see
attacks a target other than you within 5 ft., you can use Turn the Unholy - As an action, you can censure fiends
your reaction to impose disadvantage on the attack and undead. Each fiend or undead that can see or
roll. hear you within 30 ft. must make a WIS saving throw
(DC 13). On failure, it is turned for 1 minute or until it
| 1 Reaction takes damage.

* Spellcasting • PHB 84 | Channel Divinity: Sacred Weapon: 1 Action


You can cast prepared paladin spells using CHA as
your spellcasting modifier (Spell DC 13, Spell Attack | Channel Divinity: Turn the Unholy: 1 Action
+5). You can use a holy symbol as a spellcasting
focus. * Oath Spells • PHB 86
You gain oath spells based on your level that are
* Divine Smite • PHB 85 always prepared and don't count against your daily
When you hit with a melee weapon attack, you can number of prepared spells.
expend one spell slot to deal 2d8 extra radiant damage

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Scale Mail 1 45 lb.

Shield 1 6 lb.

SP 0 Longsword 1 3 lb.

EP 0

GP 0

PP 0
WEIGHT CARRIED

54 lb.
ENCUMBERED ATTUNED MAGIC ITEMS QTY WEIGHT

225 lb.
PUSH/DRAG/LIFT

450 lb.

EQUIPMENT

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Medium
GENDER AGE SIZE HEIGHT WEIGHT
Melinda Kortegas
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

PERSONALITY TRAITS

IDEALS

BONDS

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

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CHA 13 +5
Paladin
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

=== 1st LEVEL === 3 Slots OOO

O Bless <C> Paladin -- 1A 30 ft. V,S,M 1 Minute PHB 219 D: 1m, V/S/M

O Command Paladin WIS 13 1A 60 ft. V 1 Round PHB 223 D: 1Rnd, V

O Compelled Duel <C> Paladin WIS 13 1BA 30 ft. V 1 Minute PHB 224 D: 1m, V

O Cure Wounds Paladin -- 1A Touch V,S Instantaneous PHB 230 V/S

O Detect Evil and Good <C> Paladin -- 1A Self/30 ft. Sphere V,S 10 Minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Detect Magic <C> Paladin -- 1A Self/30 ft. Sphere V,S 10 Minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Detect Poison and Disease <C> Paladin -- 1A Self/30 ft. Sphere V,S,M 10 Minutes PHB 231 D: 10m, 30 ft. Sphere, V/S/M

O Divine Favor <C> Paladin -- 1BA Self V,S 1 Minute PHB 234 D: 1m, V/S

O Ceremony Paladin -- 1h Touch V,S,M Instantaneous XGtE 151 V/S/M

O Heroism <C> Paladin -- 1A Touch V,S 1 Minute PHB 250 D: 1m, V/S

O Purify Food and Drink Paladin -- 1A 10 ft./5 ft. Sphere V,S Instantaneous PHB 270 5 ft. Sphere, V/S

O Searing Smite <C> Paladin CON 13 1BA Self V 1 Minute PHB 274 D: 1m, V

O Shield of Faith <C> Paladin -- 1BA 60 ft. V,S,M 10 Minutes PHB 275 D: 10m, V/S/M

O Thunderous Smite <C> Paladin STR 13 1BA Self V 1 Minute PHB 282 D: 1m, V

O Wrathful Smite <C> Paladin WIS 13 1BA Self V 1 Minute PHB 289 D: 1m, V

P Protection from Evil and Good <C> Paladin (Always Prepared) -- 1A Touch V,S,M 10 Minutes PHB 270 D: 10m, V/S/M

P Sanctuary Paladin (Always Prepared) WIS 13 1BA 30 ft. V,S,M 1 Minute PHB 272 D: 1m, V/S/M

SPELLS

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