Anita Paladin
Anita Paladin
+11 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +8 Dexterity
• +13 Constitution +3 18 92 --
22 +5 Intelligence
CLASS
• +12 Wisdom INITIATIVE HIT POINTS
+6
• +13 Charisma
Resistances - Poison Total 8d10 SUCCESSES
Saving Throw Modifiers Immunities - Magical Sleep,
DEXTERITY FAILURES
+5 Bonus on saves Disease
Advantage against disease and
16 being poisoned DEFENSES HIT DICE DEATH SAVES
+3
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons
+3 Stealth DEX Channel Divinity • 1 / Short Rest Lay on Hands Pool • 40 / Long Rest
CHARISMA Your oath allows you to channel divine energy to You have a pool of healing power that can restore
+4 Survival WIS
fuel magical effects. When you use your Channel 40 HP per long rest. As an action, you can touch a
creature to restore any number of HP remaining in the
20 Divinity, you choose which option to use. You must
then finish a short or long rest to use your Channel
Divinity again. Some Channel Divinity effects require
pool, or 5 HP to either cure a disease or neutralize a
poison affecting the creature.
saving throws (DC 16).
+5 === BONUS ACTIONS ===
Divine Sense • 6 / Long Rest Channel Divinity: Inspiring Smite
SKILLS ACTIONS
17 PASSIVE PERCEPTION
Javelin +9 1d6+8 Piercing Simple, Thrown, Slow, Range (30/120)
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Paladin 8 YaryloSpringSun
CLASS & LEVEL PLAYER NAME
Anita
Reborn Noble (Milestone)
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS
* Additional Paladin Spells • TCoE 52 | Oath of Glory * Ability Score Improvement • PHB 85
Your Paladin has additional spells available to them,
as designated in Tasha's Cauldron of Everything. | Channel Divinity: 1 / Short Rest • 1 Action * Extra Attack • PHB 85
You can attack twice, instead of once, whenever you
* Fighting Style • PHB 84 * Oath Spells • TCoE 53 take the Attack action on your turn.
You adopt a style of fighting as your specialty. You gain oath spells at the paladin levels listed in the
Oath of Glory Spells table. See the Sacred Oath class | 1 Action
| Dueling • PHB feature for how oath spells work.
When you are wielding a melee weapon in one hand * Aura of Protection • PHB 85
and no other weapons, you gain a +2 bonus to * Channel Divinity • TCoE 54 While you are conscious, you grant all friendly
damage rolls with that weapon. You gain two Channel Divinity options. creatures (including you) within 10 ft. a +5 bonus to all
saving throws.
* Spellcasting • PHB 84 Peerless Athlete - As a bonus action you gain the
You can cast prepared paladin spells using CHA as following benefits for 10 minutes: * Aura of Alacrity • TCoE 54
your spellcasting modifier (Spell DC 16, Spell Attack Your walking speed increases by 10 ft. In addition, if
+8). You can use a holy symbol as a spellcasting - You have advantage on Athletics and Acrobatics you aren’t incapacitated, the walking speed of any ally
CP 0 Shield 1 6 lb.
SP 0 Longsword 1 3 lb.
Javelin 5 10 lb.
EP 0 Backpack 1 5 lb.
Emblem 1 --
PP 0 Bedroll 1 7 lb.
ENCUMBERED Rope, Hempen (50 feet) 1 10 lb. ATTUNED MAGIC ITEMS QTY WEIGHT
EQUIPMENT
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Paladin 8 YaryloSpringSun
CLASS & LEVEL PLAYER NAME
Anita
Reborn Noble (Milestone)
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS
who starts their turn within 5 ft. of you increases by 10 You have advantage on death saving throws. proficiency in CON saving throws.
ft. until the end of that turn. You don’t need to eat, drink, or breathe.
You don’t need to sleep, and magic can’t put you to
sleep. You can finish a long rest in 4 hours if you
spend those hours in an inactive, motionless state,
=== REBORN SPECIES TRAITS === during which you retain consciousness.
* Languages • VRGtR 15
Your character can speak, read, and write Common === FEATS ===
and one other language that you and your DM agree is
appropriate for the character. * Fey Touched • TCoE 79
Increase your Intelligence, Wisdom, or Charisma score
* Creature Type • VRGtR 21 by 1, to a maximum of 20.
You are a Humanoid.
You learn the misty step spell and one 1st-level spell
* Size • VRGtR 21 of your choice from the divination or enchantment
You are Medium or Small. You choose the size when school of magic. Once per long rest you can cast each
you gain this lineage. of these spells without expending a spell slot. You can
also cast these spells using spell slots you have of the
* Speed • VRGtR 21 appropriate level. The spells’ spellcasting ability is the
Your walking speed is 30 feet. ability increased by this feat.
ADDITIONAL EQUIPMENT
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Medium
GENDER AGE SIZE HEIGHT WEIGHT
Anita
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
PERSONALITY TRAITS
IDEALS
BONDS
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
CHA 16 +8
Paladin
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
O Protection from Evil and Good Paladin -- 1A Touch V,S,M Concentration, up to 10 minutes PHB 270 D: 10m, V/S/M
O Shield of Faith Paladin -- 1BA 60 ft. V,S,M Concentration, up to 10 minutes PHB 275 D: 10m, V/S/M
O Bless Paladin -- 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 219 D: 1m, V/S/M
O Thunderous Smite Paladin STR 16 1BA Self V Concentration, up to 1 minute PHB 282 D: 1m, V
O Detect Magic Paladin -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S
P Guiding Bolt Paladin (Always Prepared) +8 1A 120 ft. V,S 1 round PHB 248 D: 1Rnd, V/S
P Heroism Paladin (Always Prepared) -- 1A Touch V,S Concentration, up to 1 minute PHB 250 D: 1m, V/S
O Detect Evil and Good Paladin -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S
O Detect Poison and Disease Paladin -- 1A Self/30 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S/M
O Divine Favor Paladin -- 1BA Self V,S Concentration, up to 1 minute PHB 234 D: 1m, V/S
O Purify Food and Drink Paladin -- 1A 10 ft./5 ft. Sphere V,S Instantaneous PHB 270 5 ft. Sphere, V/S
O Compelled Duel Paladin WIS 16 1BA 30 ft. V Concentration, up to 1 minute PHB 224 D: 1m, V
O Searing Smite Paladin CON 16 1BA Self V Concentration, up to 1 minute PHB 274 D: 1m, V
O Wrathful Smite Paladin WIS 16 1BA Self V Concentration, up to 1 minute PHB 289 D: 1m, V
O Bless Fey Touched -- 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 219 1/LR, D: 1m, V/S/M
O Find Steed Paladin -- 10m 30 ft. V,S Instantaneous PHB 240 V/S
P Enhance Ability Paladin (Always Prepared) -- 1A Touch V,S,M Concentration, up to 1 hour PHB 237 D: 1h, V/S/M
P Magic Weapon Paladin (Always Prepared) -- 1BA Touch V,S Concentration, up to 1 hour PHB 257 D: 1h, V/S
O Locate Object Paladin -- 1A Self V,S,M Concentration, up to 10 minutes PHB 256 D: 10m, V/S/M
O Protection from Poison Paladin -- 1A Touch V,S 1 hour PHB 270 D: 1h, V/S
O Zone of Truth Paladin CHA 16 1A 60 ft./15 ft. Sphere V,S 10 minutes PHB 289 D: 10m, 15 ft. Sphere, V/S
O Branding Smite Paladin -- 1BA Self V Concentration, up to 1 minute PHB 219 D: 1m, V
O Shining Smite Paladin -- 1BA Self V Concentration, up to 1 minute free-rules 316 D: 1m, V
O Misty Step Fey Touched -- 1BA Self V Instantaneous PHB 260 1/LR, V
SPELLS
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.