0% found this document useful (0 votes)
9 views

2.1d_LT

Uploaded by

narender singh
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
9 views

2.1d_LT

Uploaded by

narender singh
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 10

Workspace 'notes 1d' in '2.

1d'
Page 1 (row 1, column 1)

Kinematics is the branch of mechanics which deals with the motion regardless of the causes producing it. The study of causes of
motion is called dynamics.
-V1, p.139

1. Direction of velocity is in the Direction of acceleration is in the Acceleration and


direction of motion. direction of net force
-V1, p.139 -V1, p.139 velocity is not need
to be same in
direction. They may
or may not be in
Motion in a straight line is called a one-dimensional motion.
opposite direction..
-V1, p.139

Direction of velocity at any point on a curvilinear path is tangential to the path


-V1, p.139

Find speed of the particle at this


instant.
-V1, p.140

Magnitude of velocity vector at any instant of time is the speed of particle.


-V1, p.140

“A lift is ascending with decreasing speed”. What are the directions of velocity and acceleration of the lift at the given
instant.
-V1, p.140

(i) One dimensional (1-D)


eg car on a road.(ii) Two
First dimensional (2-D) ant 🐜
-V1, p.140 moving on oor(iii) Three
dimensional (3-D) y
motion
-V1, p.140

(i) Uniform motion (ii) Uniformly accelerated


Second (iii) Non-uniformly accelerated.
-V1, p.140 -V1, p.140
fl
fl
Workspace 'notes 1d' in '2.1d'
Page 2 (row 2, column 1)

Magnitude of instantaneous velocity at


any instant is called its instantaneous
speed at that instant
-V1, p.143

If motion is one dimensional (let along x-


axis) then all vector quantities
(displacement, velocity and acceleration)
can be treated like scalars by assuming
one direction as positive and the other as
negative.
-V1, p.143

In one second, a particle goes from point A to point B


-V1, p.143

Find the magnitude of the average


velocity.
-V1, p.143

Example 6.8
-V1, p.144

A particle is moving in x-y plane. Its x and y co-ordinates vary with time as
-V1, p.144
Workspace 'notes 1d' in '2.1d'
Page 3 (row 3, column 1)

A particle is moving in x-y plane. Its x and y co-ordinates vary with time as
-V1, p.144

A particle travels rst half of the total distance


with constant speed v1 and second half with
constant speed v2 . Find the average speed
during the complete journey.
-V1, p.145

A particle travels rst half of the total time with speed v1 and
second half time with speed v2 . Find the average speed
during the complete journey.
-V1, p.146

A particle travels rst half of the total distance with


speed v1. In second half distance, constant speed in
1/3 rd time is v2 and in remaining 2/3 rd time constant
speed is v3 . Find average speed during the complete
journey.
-V1, p.146
fi
fi
fi
Workspace 'notes 1d' in '2.1d'
Page 4 (row 4, column 1)

in one dimensional motion, all vector quantities (displacement, velocity and acceleration) can be treated like scalars by using sign
convention method
-V1, p.147

displacement is measured from the starting point of disturbance.


-V1, p.148

sign convention downward direction is negative


-V1, p.148

Instead of two
separate
equations🔝 ⬇
we can apply 1
s=ut+1/2at2.
-V1, p.148
Workspace 'notes 1d' in '2.1d'
Page 5 (row 5, column 1)

A ball is thrown upwards from the top of a tower 40 m high with a velocity of 10 m/s. Find the time when it strikes the ground. Take g = 10 m/s2
-V1, p.148

Points to Remember
-V1, p.149

Example
-V1, p.150
Workspace 'notes 1d' in '2.1d'
Page 6 (row 6, column 1)
Workspace 'notes 1d' in '2.1d'
Page 7 (row 7, column 1)

Example
-V1, p.154
Workspace 'notes 1d' in '2.1d'
Page 8 (row 8, column 1)

(a) State, whether the given graph represents a


uniform motion or not. (b) Find velocity of the
particle.
Workspace 'notes 1d' in '2.1d'
Page 9 (row 9, column 1)

Example

Example
Workspace 'notes 1d' in '2.1d'
Page 10 (row 10, column 1)

Draw the respective velocity-time graph Given v = 0 at t = 0

You might also like