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iStudioGamer/README.md

🎮 iStudioGamer

AI-native YouTube infrastructure — engineered to automate content operations using code-first workflows.


🧠 Vision

iStudioGamer is the flagship infrastructure project of iStudioLabs.
It defines a reproducible system for managing YouTube gaming content as code, treating videos, metadata, and publishing workflows as version-controlled assets.
The goal: automation, consistency, and full-stack control over the content lifecycle.


⚙️ Core Architecture

  • 🧱 CI/CD workflows for ingest, processing, and publishing
  • 🎥 FFmpeg-based rendering and encoding
  • 🤖 AI-assisted transcription and metadata generation
  • 🕹️ Benchmark and performance capture integration
  • ☁️ API-driven orchestration and delivery
  • 🧬 YAML-based metadata contracts

🔁 Workflow Philosophy

Videos are infrastructure.
Metadata is versioned.
Publishing is automated.


🔍 Studio Identity

Operated by @iStudioGamer within the iStudioLabs organization.
This project maintains the infrastructure backbone for the iStudioGamer brand and YouTube channel.


🛠️ Built for control. Maintained as code.

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    Used in production at iStudioGamer to benchmark 4K FPS, frametime, and latency on native Linux (RTX 4090). No code changes — this fork exists to document the real tools behind our public gameplay r…

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  2. FFmpeg FFmpeg Public

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  3. obs-studio obs-studio Public

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  5. whisper whisper Public

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    Integrated as part of iStudioGamer’s AI-native infrastructure. Whisper powers automated speech recognition in long-form video workflows and performance benchmarking pipelines.

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  6. proton-ge-custom proton-ge-custom Public

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    Used in production at iStudioGamer for enhanced compatibility and performance in native Linux gaming. Forked to track real-world usage with Proton GE, DXVK, VKD3D, and MangoHud overlays.

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