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Flesh Eating Worms update #22189
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Flesh Eating Worms update #22189
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Update Flesh Eating Worms in Duskwood to attack on spawn. Previously, they would ignore users in melee range when they spawn in, and the field for AIName was empty.
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I don't think this AI is used. The issue is likely that grid notifiers don't update unless the player moves, so it doesn't attack on spawn |
Do you think changing it to the warrior npc standard AI would suffice? I am
unfamiliar with grid notifiers. I can look into it
…On Fri, May 30, 2025, 9:56 AM Andrew ***@***.***> wrote:
*Nyeriah* left a comment (azerothcore/azerothcore-wotlk#22189)
<#22189 (comment)>
I don't think this AI is used. The issue is likely that grid notifiers
don't update unless the player moves, so it doesn't attack on spawn
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…at killed summoner, if player still within 18 yards. Added logic to kill summoned worm after 30 seconds, due to life span only being 30 seconds.
I added this source to the PR body, but basically I added logic where once the summoner unit dies (the Rotted One) and the worm spawns, the worm will attack any player within 18 yards. This distance is the same as it's set "vision" distance in it's mob template data. Also on researching this mob, I noticed that it's supposed to have a limited life span of 30 seconds. The 2nd part of the smart script will ensure that the worm will die after 30 seconds. |
Update Flesh Eating Worms in Duskwood to attack on spawn. Previously, they would ignore users in melee range when they spawn in, and the field for AIName was empty.
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