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@LuckyLuc96 LuckyLuc96 commented May 23, 2025

Update Flesh Eating Worms in Duskwood to attack on spawn. Previously, they would ignore users in melee range when they spawn in, and the field for AIName was empty.

Changes Proposed:

This PR proposes changes to:

  • Core (units, players, creatures, game systems).
  • Scripts (bosses, spell scripts, creature scripts).
  • Database (SAI, creatures, etc).

Issues Addressed:

SOURCE:

The changes have been validated through:

  • Live research (checked on live servers, e.g Classic WotLK, Retail, etc.)
  • Sniffs (remember to share them with the open source community!)
  • Video evidence, knowledge databases or other public sources (e.g forums, Wowhead, etc.)
  • See here at 1:03 and 2:00
  • Also see here where summoned unit's lifespan is given as 30 seconds.
  • The changes promoted by this pull request come partially or entirely from another project (cherry-pick). Cherry-picks must be committed using the proper --author tag in order to be accepted, thus crediting the original authors, unless otherwise unable to be found

Tests Performed:

This PR has been:

  • Tested in-game by the author.
  • Tested in-game by other community members/someone else other than the author/has been live on production servers.
  • This pull request requires further testing and may have edge cases to be tested.

How to Test the Changes:

  • This pull request can be tested by following the reproduction steps provided in the linked issue
  • This pull request requires further testing. Provide steps to test your changes. If it requires any specific setup e.g multiple players please specify it as well.
  1. .tele ravenhillcemetery
  2. Kill a Rotted One from melee range
  3. See the the spawned creature will attack from melee range, which previously it would not.

Known Issues and TODO List:

  • [ ]
  • [ ]

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Update Flesh Eating Worms in Duskwood to attack on spawn. Previously, they would ignore users in melee range when they spawn in, and the field for AIName was empty.
@github-actions github-actions bot added the DB related to the SQL database label May 23, 2025
Trailing whitespace removed.
@Nyeriah
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Nyeriah commented May 30, 2025

I don't think this AI is used. The issue is likely that grid notifiers don't update unless the player moves, so it doesn't attack on spawn

@LuckyLuc96
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LuckyLuc96 commented Jun 3, 2025 via email

LuckyLuc96 and others added 2 commits June 3, 2025 18:25
…at killed summoner, if player still within 18 yards. Added logic to kill summoned worm after 30 seconds, due to life span only being 30 seconds.
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LuckyLuc96 commented Jun 3, 2025

I added this source to the PR body, but basically I added logic where once the summoner unit dies (the Rotted One) and the worm spawns, the worm will attack any player within 18 yards. This distance is the same as it's set "vision" distance in it's mob template data.

Also on researching this mob, I noticed that it's supposed to have a limited life span of 30 seconds. The 2nd part of the smart script will ensure that the worm will die after 30 seconds.

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Duskwood mob - Flesh Eating Worm - will not attack on spawning while in melee range
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