Renegades and Heretics Detachment_10th Edition
Renegades and Heretics Detachment_10th Edition
Once loyal soldiers of the Imperium, these soldiers have cast aside their oaths, surrendering
their souls to the dark powers of Chaos. Led by fanatical commanders and empowered by the
promises of the Dark Gods, they turn their weapons against the very empire they once fought
to protect. Sworn to the ruinous powers, their ranks swell with traitors, cultists, and forsaken
soldiers, all united by their desire for vengeance and bloodshed. Each battlefield is a testament
to their fall from grace, as they bring down the mighty and the weak alike in the name of the
Chaos Gods, offering the lives of the faithful as sacrifices to further their corrupt ambitions. No
longer bound by the chains of Imperial order, the Damned march forth, their hearts filled with
fury and madness, forever damned to fight for the glory of the Chaos Pantheon
Chaos Covenant: At the start of the battle, Once per turn, a friendly Damned Infantry unit
if your Warlord has the DAMNED within 6" may reroll Advance and Charge rolls.
keyword, select one Chaos Covenant:
Mutant Overseer's Lash ............15 PTS
Khorne: Infantry units gain +1 Strength Only the cruelest command respect.
when they charge.
Nurgle: Infantry units gain a 6+ Once per turn, select a friendly Infantry unit within
invulnerable save against shooting attacks. 6". That unit gains +1 to melee attacks’ Hit and
Slaanesh: Infantry units may roll 2D6 for Wound rolls but suffers D3 mortal wounds after
Advance rolls and 3D6 for Charge rolls , resolving the Fight phase.
discarding the lowest.
Tzeentch: Infantry units gain +1 to hit Sacrificial Blade...........................25 PTS
when firing Overwatch. A blade to appease the Gods.
Uncertain Worth: The first time a unit Psyker model only. During your Command phase,
makes a Leadership test, roll a D6 and add the bearer may inflict D3 mortal wounds on a
2. The result is the unit's Leadership value friendly Damned Infantry unit within 6".
for the rest of the game.
If it does, select one Damned Infantry unit within 6"
of the bearer Until the start of your next Command
phase, the selected unit gains one of the following
buffs:
You can include Astra Militarum units Khorne’s Fury: +1 Strength and +1 Attack in melee.
in your army (see Codex: Astra Nurgle’s Endurance: +1 Toughness.
Militarum). The combined points cost Slaanesh’s Celerity: +2 to their Move characteristic.
of such units depends on your battle Tzeentch’s Precision: -1 to Hit rolls for incoming
size: shooting attacks.
■ Incursion: Up to 500 pts
■ Strike Force: Up to 1000 pts
■ Onslaught: Up to 1500 pts
No Damned models from your army can
be your Warlord.
1
WARPED ARMOUR SURGE WARP-FUELED ZEAL
RENEGADE AND HERETICS – STRATEGIC PLOY STRATAGEM RENEGADE AND HERETICS – STRATEGIC PLOY STRATAGEM
WHEN: Your opponent's shooting phase WHEN: Your opponent's shooting phase.
TARGET: One Damned vehicle chosen as the target TARGET: One Damned infantry chosen as the target
of a ranged attack of a ranged attack
EFFECT: Until the end of turn, that unit gains a 5+ EFFECT: Until the end of the turn, reduce incoming
Feel No Pain ability against ranged attacks AP by 1
ORDNANCE TYRANT
RENEGADE AND HERETICS - STRATEGIC PLOY STRATAGEM
LIFE IS CHEAP
RENEGADE AND HERETICS – BATTLE TACTIC STRATAGEM 2CP Let us see how blessed the corpse emperors
faithful are
DARK COVENANT
RENEGADE AND HERETICS – BATTLE TACTIC STRATAGEM 2CP The reckless charge of fanatics is impossible to stop