ENGINNERING MECHANICS_DYNAMICS
ENGINNERING MECHANICS_DYNAMICS
Dynamics is the branch of mechanics which deals with the study of bodies in motion.
Branches of Dynamics
Kinematics is the geometry in motion. This term is used to define the motion of a particle
or body without consideration of the forces causing the motion.
Kinetics is the branch of mechanics that relates the force acting on a body to its mass and
acceleration.
Section 1: Kinematics
3.5 3.5
3 3
v=lim x ( t ) a=lim v ( t )
Displaceme
2.5 t→0 2.5 t →0
nt
2 2
∆x ∆v
1.5 v ave = a ave =
∆ t 1.5 ∆t
1 1
0.5 0.5
0 time(t) 0 time(t)
0.5 1 1.5 2 2.5 3 0.5 1 1.5 2 2.5 3
Rectilinear Motion: Rectilinear motion is the motion of an object along a straight-line path. In
this type of motion, the object moves in only one dimension (either forward or backward along a
single axis).
Based onthe graph above we can derive changes of Motions withrespect ¿ time as :
dx
v=
dt
dv
a=
dt
dv dx dv dx
@ ∆ a=0 , a= is evaluated ¿ the equation @ ∆ a=0 , v= is evaluated ¿ the equation
@ ∆ a=0 , = is evaluated ¿ the equation
dt v a dt
v t
dx dv dx
∫ dv=∫ adt @ ∆ a=0 evaluated ¿ ; = evaluated ¿ ; =v
v a dt
0 0 x v
v=at
x v
∫ dx=¿∫ vdt @∆ a=0 ¿
∫ adx=¿∫ vdv @ ∆ a=0 ¿ 0 0
0 0
v−v 0 =at x v
ax=
v
2
∫ dx=¿∫ ( v 0 + at ) dt ¿
v=v 0 + at 0 0
2 2
at
x=v 0+
2 ax=v
2 2
2
at
2 2 x−x 0=v 0 +
2 ax=v −v o 2
2 2 2
v =v o +2 ax at
x−x 0=v 0 +
2
2
at
x=x 0 + v 0 +
2
Note that: In kinematics, the initial direction of motion is defined as positive. This convention
applies to displacement (x), velocity (v), and acceleration (a) as follows: