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Places of Power - Tibol-Korrin

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376 views

Places of Power - Tibol-Korrin

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Drako Koro
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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R AG IN G S WAN P R ES S

P LACES OF P OWER :
T IBOL -K ORRIN
 

YOUR TIME IS PRECIOUS

MAKE YOUR CAMPAIGN PREP. EASIER

JOIN RAGING SWAN PRESS’S PATREON CAMPAIGN

PATREON.COM/RAGINGSWANPRESS
P L ACES OF P OW ER : T IBOL -K ORRIN
The Strait of Tibol-Korrin provides seafaring merchants a relatively safe and easy way to reach the otherwise hard-to-reach, landlocked
rival baronies of Tibol and Korrin. A decade ago, the strategically important strait became the focal point of a war between the two rival
baronies when a dispute over equitable distribution of tariffs dramatically escalated when a Tibolian ship mysteriously sank (allegedly
through the actions of Korrin saboteurs). The war brought shipping through the strait to a halt, as no captains dared to venture into range
of the many siege weapons covering the strait and its approaches. A recent truce borne of economic necessity, and a blossoming romance
between opposing, high-ranking commanders, allows ships to once again safely traverse the strait. However, unbeknownst to almost all,
the fighting dislodged ancient and dark relics, portending the return of things best left forgotten.

Designed for use with the 5th edition of the world’s most popular roleplaying game.

CREDITS CONTENTS
Design: Mike Welham Strait of Tibol-Korrin At a Glance ................................................. 2
Development: Creighton Broadhurst Notable Locations at a Glance ...................................................... 3
Art: William McAusland and Maciej Zagorski (The Forge Studios). Life in the Strait of Tibol-Korrin .................................................... 4
Some artwork copyright William McAusland, used with The Surrounding Locality.............................................................. 5
permission. Notable Locations in the Strait of Tibol-Korrin ............................. 6
Cartography: Maciej Zagorski (The Forge Studios) Support Raging Swan Press .......................................................... 9
OGL V1.0A .................................................................................... 9

©Raging Swan Press 2017.


Product Identity: All trademarks, registered trademarks, proper
The moral right of Mike Welham to be identified as the author of names (characters, deities, artefacts, places and so on), dialogue,
this work has been asserted in accordance with the Copyright plots, storylines, language, incidents, locations, characters,
Designs and Patents Act 1988. artwork and trade dress are product identity as defined in the
Open Game License version 1.0a, Section 1(e) and are not Open
All rights reserved. No part of this publication may be Content.
reproduced, stored in a retrieval system or transmitted, in any
form or by any means, without the prior permission in writing of Open Content: Except material designated as Product Identity,
Raging Swan Press or as expressly permitted by law. the contents of Places of Power: Tibol-Korrin are Open Game
Content as defined in the Open Gaming License version 1.0a
Section 1(d). No portion of this work other than the material
designated as Open Game Content may be reproduced in any
form without written permission.

To learn more about the Open Game License, visit


wizards.com/d20.

ragingswan.com
[email protected]
STRAIT OF TIBOL-KORRIN AT A GLANCE
Ruler Kir Teggin (Tibol side) and Lyriana Lassiter (Korrin side) Additionally, the following services are available:
Population 87 (63 humans, 5 dwarves, 7 half-elves, 4 half-orcs, 6
halflings) § Crafting arrows, bows, leather armour and goods
Alignments LN, N, CN
Languages Common, Dwarven, Elven NOTABLE FOLK
Resources & Industry Transport, trade and relics
Most of the population are nothing more than ordinary
For hundreds of years, raiders preyed upon the vessels passing individuals.
through the Strait of Tibol-Korrin. Only the most desperate ship’s
captains risked paying off the raiders for a shaky guarantee of § Appearance Soldiers stationed at the strait still show scars and
safe passage. Seventy years ago, the small, landlocked baronies weariness derived from years of combat.
of Tibol and Korrin simultaneously sought to control the straits. § Dress Predominantly military uniforms have given way to
Advancing from opposite directions, the baronies’ armies routed practical clothing befitting the rugged environment.
the disorganized raiders and secured their respective sides of § Nomenclature male Edwin, Galan, Rogar; female Bellice,
the strait. A mutually beneficial pact ensured both countries Mavra, Vennie; family Allerin, Bailey, Lassiter, Teggin.
gained from what many seafarers saw as a more predictable
form of extortion, and both baronies enjoyed their fair share of
WHISPERS & RUMOURS
the tolls generated by vessels passing through the strait. While in Tibol-Korrin, a PC may hear one or more rumours. A PC
Greed, however, eventually sundered the pact and war making a DC 10 Charisma check learns one rumour from the
broke out after a ship flying Tibol’s colours sank and the table below. A PC exceeding this check learns an additional
Tibolians blamed Korrin for its sinking. As the two sides rumour for each 5 points by which he exceeded DC 10.
bombarded each other, travel through the strait became too
dangerous. The conflict has now ended, and each side is now D6 RUMOUR
picking up the pieces and working to re-establish safe passage. Because of the assassination attempts against the two
The process of recovering treasure from sunken ships has 1 forts commanders, the soldiers regard strangers who
tarry too long with suspicion.
revealed a trove of ancient artefacts further restoring both
Blood bubbled up from the ground at Bailey Farm,
nations’ treasuries. 2*
covering all the crops. I’d avoid the turnips if I were you.
Tibol’s chancellor and her husband are visiting soon to
LORE 3 meet their son and Korrin’s Commander Lassiter and to
A PC may know something about Tibol-Korrin, its history and give their blessing to their upcoming union.
surrounds. A PC making a DC 10 Intelligence check knows one or The reason the mad hermit keeps covered up is
4*
because all his flesh is rotting off.
more pieces of information from the list below. A successful
I once saw a large, serpentine shape through the early
check gains all the information revealed by a lesser check. 5
morning fog—strangely—inland.
DC 10: The Strait of Tibol-Korrin enables swift travel to the Lightning is a common occurrence during storms here,
otherwise landlocked baronies of Tibol and Korrin. Until even during the winter. Lately, though, the lightning is
recently, the two baronies fought for control of the strait and 6
an eerie shade of green and a sound akin to a
the fighting made the straits too dangerous for merchantmen to screaming banshee accompanies it.
use. *False rumour
DC 15: A secret romance between opposing, highly placed
officers became common knowledge and led to a truce. Their
upcoming marriage will seal a treaty between the two baronies.
DC 20: Not everyone wants to see an end to the war. Both
forts’ commanders have suffered assassination attempts. IN YOUR CAMPAIGN
MARKETPLACE The Strait of Tibol-Korrin connect two large bodies of water.
It significantly reduces travel time to the two, but the
The following items are for sale: recently ended hostilities baronies made using it too
dangerous. The discovery of ancient artefacts beneath the
§ Consumables elixir of water breathing (450 gp)
waves could portends the awakening of an ancient evil—
§ Weapons & Armour +1 shield (500 gp), +1 chain mail (2,500
something good-aligned PCs would no doubt want to stop.
gp)

2
NOTABLE LOCATIONS AT A GLANCE
Most of the Strait of Tibol-Korrin comprises locations of no The gate pivots from the Korrin side of the strait, but, even
interest to adventurers. A few locations, however, are during the war, they did not use it to restrict sea traffic.
exceptional: 6. Peacebound Catapult: A reminder of the recent warfare across
the strait, this catapult is no longer functional. Flowers are
1. Fort Teggin: Fort Teggin is the only permanent structure on strewn about the siege weapon as a sign of peace.
the Tibol side of the strait. During the war, the Tibolians 7. Korrin Bastion: Despite being designed by a different architect,
excavated beneath the fort to create barracks. They even tried this fortress’s upper works mirror Fort Teggin. Badly damaged
to tunnel under the straits, but abandoned the attempt. during the war, it is undergoing extensive repairs.
2. Tibol-Side Beach: Gentle sands allow ships to beach here. The 8. Korrin-Side Beach: A preponderance of crabs wander this
sheer cliffs on either side of the strait, and for several miles beach, which serves as a waystation, similarly to the Tibol side,
inland make it difficult to drop anchor anywhere else on this for ships entering or leaving the strait.
side of the strait. 9. Bailey Farm: The land here on the Korrin side of the strait is
3. Delver’s Depths: Site of the sinking of the Tibolian ship which surprisingly fertile and supports root vegetables and legumes
kicked off the recent war, this part of the strait holds myriad grown by the halfling Bailey family.
ancient treasures. 10. Huford’s Orchard: Recently widowed Bertram Huford tends
4. Mad Hermit’s Cove: Many residents claim the Mad Hermit— rare trees bearing a citrus fruit with a spiky skin.
no one knows his actual name—has lived here for over 200 11. Griffon Roost: A mated pair of griffons returns here every two
years. The entrance to his home is usually underwater, and years to rear their young.
traps guard the tunnels to his sanctum. 12. Lovers’ Leap: A local myth tells of a young couple fleeing from
5. The Gateway: The raiders once controlling the strait carved a their families. They dove hand-in-hand into the sea from this
gate from a natural outcropping and used it to control traffic. flat rock, transformed into merfolk, and lived happily together
under the waves. Until the recent strife, this was a popular
destination for couples proving their love for each other.

3
LIFE IN THE STRAIT OF TIBOL-KORRIN
The forces of the Korrin and Tibol work to repair the damage LOCATION DRESSING
wrought to their towers during the recent war. While Korrin’s
Use this table, to generate the minor sights and sounds the PCs
took the most damage, they have more people and a better local
experience as they move about the Strait of Tibol-Korrin.
infrastructure which enables them to recover quicker than their
once-enemies. D20 DRESSING/EVENT
Even with the truce in place and the efforts of both Lyriana
Two soldiers carry a banner declaring the upcoming
Lassiter (location 7; N female human knight) and Galan Teggin 1
marriage of Lyriana Lassiter and Galan Teggin.
(location 1; LN male human veteran), distrust between the two A rock calves from one of the cliffs lining the strait
2
sides persists. The recent assassination attempts, one on each of and crashes into the water below.
the pair of lovers, has not helped calm moods. One of the griffons roosting nearby takes off, two of
3 its young trailing behind. The group circles the Korrin
TRADE & INDUSTRY side thrice before heading out to sea.
Black clouds build over the sea; once they coalesce,
Now war is no longer raging and naval traffic has resumed, the 4
massive strokes of lightning strike the water.
residents rebuild and return to the task of managing traffic Shouts reach the PCs from the Tibol side beach, as a
through the strait. Most captains only see, and grumble about, 5
ship’s captain argues about the fee to enter the strait.
the charge of 50 gp per 100 feet of ship length, but are unaware An alarm bell sounds from Fort Teggin and a flurry of
of divers who clear ship-foundering rocks from the strait. Each 6 activity occurs at the beach, as soldiers and workers
fort offers inexpensive food and lodging, and residents buy swim out to a nearby ship which lists badly.
goods from passing ships. Everywhere the PCs travel outside, a gull lands nearby
7 and croaks, “Your doom is nigh.” None of the locals
The recent finds in Delver’s Depths have created a secondary
see this as anything out of the ordinary.
industry. Artefacts predating the current civilization have drawn
A loud clacking sound comes from the Korrin beach as
the interest of collectors and historians alike, and both sides 8 dozens of crabs face the rising sun and pinch their
share equitably in the exorbitant prices the artefacts command. claws in unison.
As the soldiers and workers have no experience with such A tremor shakes the Tibol side of the strait. It is
matters, specialists from Tibol and Korrin have arrived to 9 apparent this is out of the ordinary by the residents’
evaluate the items and determine their value. alarmed reactions
Tibolians and Korrins, arms interlinked, sing about
LAW & ORDER 10 peace and love while standing around the
Peacebound Catapult.
As both sides recover from the recent conflict and because of A near-rhythmic crashing of waves against the cliffs
the recent assassination attempts on Lassiter and Teggin, the 11
breaks through the gentle roar of the sea.
strait is under a form of martial law. Both sides enforce curfews A strong wind blows through the strait creating an
and only soldiers can leave the forts at night. Visitors have a not- 12 eerie whistling as it passes through the many
so-subtle shadow while they conduct business here. openings along the cliffs.
Incoherent ranting drifts upward from the Mad
13
CUSTOMS & TRADITIONS Hermit’s home. The residents ignore the shouts.
A variety of construction sounds come from Korrin
While both sides give nominal attention to their national 14
Bastion, punctuated by the occasional epithet.
holidays, the strait has three major festivals. Founder’s Day is A young roc chases a flock of seabirds; the birds’
15
the most important and celebrates the liberation of the strait distressed cries create a cacophony as they pass.
from the raiders plaguing it. Until the start of the war, it was a The wind carries the strong citrus scent of Spikefruit
16
joint celebration, which grew ever more ostentatious as each from Huford’s Orchard.
side tried to outdo the other in pageantry. As a nod to the Workers strain at a pulley to lift a heavy crate from
17
event’s import and a symbol of reunification, the wedding the Tibol beach.
between Lassiter and Teggin is planned for next Founder’s Day. A pair of crabs scuttle up the cliff from the Korrin
18
beach and fight each other once they reach the top.
The beginning and end of winter also mark vital observances
The wind kicks up a bracing spray of salt water to the
among the residents. As winter starts, a sombre affair led by 19
top of the cliff.
clerics to winter deities beseeches the deities to keep the strait The fire pit atop the Korrin Bastion gutters and spews
free of ice. At winter’s end, the residents celebrate and give 20
smoke. Workers rush to relight the fire.
thanks to the deities for protecting the strait.

4
THE SURROUNDING LOCALITY
The strait itself runs for miles and grows wider as it reaches the Korrin arrival, no other power desired to clear out the woods.
Basalt Sea. The sea is relatively tranquil with no major aquatic Since other baronies and countries have access to large bodies
monsters to speak of. The dangers come from the untamed of water, they saw no need to open the strait. Landlocked Tibol
wilderness at its shore; ships avoid the shoreline as they make and Korrin, however, have a vested interest in ensuring free
their way inland. access to the sea. The two baronies had a joint plan to expand
The ocean contains several notable dangers, including a sea their influence and drive the creatures and raiders out of the
dragon dwelling roughly two miles away from the strait’s wilderness, especially as they attack ships outside the confines
entrance. The heavy sea traffic drove many predators away, but of the strait. The recently ended conflict thwarted their plans,
they have returned as the recent conflict brought shipping to a but they intend to return to the task when they finish their
halt. Sharks and sea serpents hunt the shipping lanes, but the rebuilding. Prior to the recent hostilities, small outposts (the
resumption of trade should drive the larger creatures away. largest numbering just over 20 folk) had popped up in the Rancid
Before the conflict, the residents supplemented goods they Forest, but they have had difficulty repelling the newly
traded for with tuna and other fish, but lately fishing has emboldened bandits.
become as dangerous as hunting game animals in the nearby Finally, the cave system within the cliffs lining the strait has
woods. Fortunately, the crabs provide good meat, so the their own ecosystem. The Mad Hermit has carved out one cave
inhabitants have resorted to eating what they don’t sell. as his home, and no one dares to remove him from it, partially
The surrounding wilderness, known colloquially as the out of fear they will catch whatever malady torments him. Most
Rancid Forest, is largely untamed and overrun with bandits. Tibol of the caves are submerged, but the further inland the tunnels
and Korrin built forts not as defences against each other, but as go, the drier they get. Rumours speak of a tunnel connecting to a
bulwarks against humanoid and monstrous incursions. The vast underground sea, but no one has been able to verify the
ousted raiders moved into the woods and joined up with the orc truth of the stories.
and goblinoid creatures living therein. Until the Tibolian and

5
NOTABLE LOCATIONS IN THE STRAIT OF TIBOL-KORRIN

1: FORT TEGGIN 3: DELVER’S DEPTHS


Standing four storeys high, this white marble fort features a This section of the strait appears unremarkable, until a diver
firepit, spotlight and large spyglass on its roof. pops up from beneath the waves.

Fort Teggin serves as government centre, residential space and When the war between Tibol and Korrin broke out, each side
visitors’ accommodations for the Tibol side of the strait. Kir attempted to send ships on resupply runs. Most of the ships
Teggin (LN male human cleric 7), leader of the Tibol faction, and went down in this section of the strait, and it quickly became
his younger brother Galan (LN male human veteran) dwell here clear no ships would survive travel through the strait, even those
along with a small garrison of soldiers and workers. When the flying neutral flags. Oddly, during the regular siege weapon
fort housed more soldiers, they excavated a basement level, but duels, ammunition would randomly fly toward this area, as if
are now in the process of filling it in. The fort sustained less drawn here.
damage than its counterpart, so most non-Korrin visitors lodge After the conflict ended, Tibol and Korrin undertook joint
here (1 gp per night, including meals). salvage missions to recover lost treasure and the bodies of those
who perished at sea. A surprise awaited the first divers, as they
WHAT’S GOING ON? discovered treasure of great antiquity. A pair of jade idols of
While the PCs are here, one or more of the below events may humanoids with distorted features were the first finds, and soon
occur. Choose or determine randomly: afterwards an eel-like statuette was recovered. The treasures
bear inscriptions predating known languages and defying
D6 EVENT divination spells cast to translate them. While both Tibol and
Nearby walls ooze a near translucent slime. The slime is Korrin wish to keep their find secret, they have sent some of the
1 harmless but creates a tingling sensation when touched. items to certain learned sages to determine their origins. Some
It evaporates within a minute. of these experts have had difficulty containing their excitement
The PCs overhear a snippet of conversation about
at the discoveries and are planning to visit the straits soon. The
2 “taking care of the Galan problem.” The conspirators
soldiers and other residents are focused on rebuilding, so they
vanish, if pursued.
One of the soldiers asks a PC to buy a Spikefruit from have spent very little time on a treasure hunt. The authorities
3 may allow treasure seekers to search the area, provided they
Huford’s Orchard and promises to pay them double.
4 The floor caves in, exposing the basement level below. have proper credentials and do not disturb waterborne traffic.
Soldiers grab a visitor and drag him away. If asked, they Return to Sender: One of the antiquarians researching a relic
5
state he was acting suspiciously. from Delver’s Depths has suffered horrifying nightmares related
A jade idol sculpted like a serpent with hundreds of to the item. Convinced the artefact is cursed, he believes it must
6
insectile legs appears in a PC’s pack. be returned to the depths. He entrusts the item to the party for
its safe return.
2: TIBOL-SIDE BEACH
The water runs deep up to this rocky beach, which has several GALAN TEGGIN
torches (unlit during the day) near the water’s edge. Awnings
LN male human veteran
hanging from nearby cliffs protect workers from the sun.
This tall man keeps his red hair short and beard neatly
This beach has no dock, but the water is deep enough to allow
trimmed. His grey uniform is pressed and unadorned.
most ships to anchor near enough to the beach to disembark
without the use of rowboats. For ships flying the Tibolian flag, Mannerisms: Galan walks crisply, but his military bearing
this beach works as a safe berth. Other ships stop here or along gives way to warmth when he greets others.
the Korrin beach, depending on traffic. The availability of lodging Personality: While Galan tries to keep his comportment
on the Tibol side makes this a more popular destination. Only to avoid embarrassing Kir, his impetuous nature gets the
one permanent ladder climbs the cliff to Fort Teggin from the better of him; thus his decision to romance Lyriana.
beach; there used to be two and a pulley system for cargo, but Background: Galan is Kir Teggin’s younger brother and
the Tibolians tore these down during the conflict. two levels down in Tibol’s hierarchy. He met Lyriana during a
truce and was immediately smitten. He worked hard to keep
their liaison a secret, but has embraced the relationship as a
means to ending the conflict.

6
4: MAD HERMIT’S COVE 5: THE GATEWAY
A large opening in the cliff leads to a submerged passageway; A basalt formation at the mouth of the strait swivels such that it
bones and filthy clothes at the entrance indicate someone, or could block passage.
something, lives here.
A group of raiders carved this gate from existing natural stone
Home to the so-called Mad Hermit (CN old male half-elf and used it to trap ships as they approached the strait. The gate
archmage), this cave and series of tunnels is filled with traps to swivels easily, which allowed the raiders to swing it shut and lock
keep trespassers out. The traps are all relatively harmless (gluing it into place, trapping ships unable to manoeuvre back. Before
victims to the floor, creating fear effects and so on.) and serve to the start of the conflict, both sides fought for control of the gate
deter people from further exploration. Half-eaten gulls and crabs to prevent opposing ships from sailing through the strait.
and other detritus cover the ground. A PC making a DC 10
Wisdom (Perception) check hears the hermit clearly and allows 6: PEACEBOUND CATAPULT
the party to take him unaware. Bright flowers cover this non-functional catapult.

When Tibol and Korrin ratified the truce ending the conflict
between them, they dismantled their siege weapons and
THE MAD HERMIT returned them to their respective countries or stored them in
CN old male half-elf archmage (unable to cast spells) their forts. They agreed to display this catapult as a symbol of
peace. Thick, flowery vines, which Bertram Huford (location 10;
This half-elf wears many layers of clothing. Only his grey hair, CN male half-orc druid) cultivates, restrain the arm.
filled with guano and sticking out in random directions, is
visible. A well maintained, stuffed seagull sits on his left 7: KORRIN BASTION
shoulder. Similar to its cousin across the strait, this tiered, white marble
building stands four storeys tall and features a blazing beacon,
Mannerisms: The Mad Hermit speaks to his “familiar”
spotlight and large spyglass on its roof.
Gustav and listens to a response only he can hear. He
alternates between incomprehensible whispering and This building serves the same purpose as its Tibolian
shouting. counterpart. Designed independently of the other building and
Personality: The hermit views himself as a sacred built simultaneously, it has the same structure. When
guardian, protecting the world from the foul influence of the questioned about the similarities, the baffled architects had no
eldritch creatures which seeded the area with their terrible
relics. Time has addled his mind further, and he has mostly
forgotten his duty. PCs who make him friendly (DC 20 COMMANDER LYRIANA LASSITER
Charisma [Deception] or [Persuasion] check succeeds) learn
N female human knight
about his background, albeit with some confusion about the
time frame. If the PCs point out the recent recovery of This woman stands nearly six feet tall and has chestnut
artefacts from Delver’s Depths, he sighs as if resigned to, or brown hair. Her piercing eyes take in everything around her.
relieved by, the imminent end of the world.
Background: The Mad Hermit was once known as Mannerisms: Lyriana strides purposefully and speaks curtly
Quentin Galavriel and was part of a successful adventuring to those with whom she has no business.
party, until he and his companions arrived here. After the Personality: Commander Lassiter presents a no-
party routed the group of raiders holding the strait at the nonsense attitude when on duty. This attitude persists when
time and discovered one of the relics in Delver’s Depths, she is off duty and around subordinates. Outside a military
Quentin experienced an apocalyptic vision of serpentine setting, she is relaxed but still guarded when she converses
creatures erupting from the earth and devouring all living with non-Korrins.
things. He tried to convince his fellow party members to Background: Lyriana took command of the Korrin side of
destroy the artefact. When his arguments fell on deaf ears, the strait a year ago when the previous commander died in
he concluded the item had corrupted the party. He battle. She realized both sides were in a precarious
destroyed his former friends, and, in his madness, economic situation and desired an end to the war. The
cannibalized them to ensure they would never return to opportunity came in an unexpected fashion when she got
bring about the prophecy he witnessed. He has lived involved with Galan Teggin. She leaked news of the
hundreds of years—well beyond his natural lifespan. relationship and let events take a natural course.

7
answers, and no one could find evidence the two were related in their dismay, none of the children cared for soldiering or dock
any way. The recent conflict caused more severe damage to work, and all but one returned to Korrin. Their youngest, Thom
Korrin Bastion than to Fort Teggin, so the buildings are currently (N old male halfling commoner), explored the area, and
distinguishable from one another. Kir Teggin complains about discovered a fertile patch of land. He built a farmhouse and grew
the extra personnel as a potential violation of the treaty but root crops and beans and raised his own family. The elderly
understands the need for them to repair the damage. halfling still lives here but has turned its management over to his
daughter, Miriam (N female halfling commoner). The pair
WHAT’S GOING ON? remained on the farm throughout the war despite protestations
While the PCs are here, one or more of the below events may from Korrin soldiers. Miriam reportedly stated matter-of-factly,
occur. Choose or determine randomly: “The turnips and beans won’t grow themselves, and you need to
stay fed. You won’t be getting malnourished on my watch.”
D6 EVENT
1
A low hum resonates from the walls for one minute and 10: HUFORD’S ORCHARD
then stops. There is no obvious source of the sound.
A small house stands near an orchard of bright orange fruit.
The PCs overhear a snippet of conversation about
2
“taking care of the Galan problem.”
This orchard is devoted to a rare tropical fruit known as the
A soldier asks the PCs to deliver a Spikefruit to a Tibolian
3 Spikefruit. As a means of defence against animals attracted to
solider, and offers 2 gp for their trouble.
The ceiling gives way and crushes those who fail to get the fruit’s sweet flavour, it has cartilaginous spines (allowing the
4 out of the way (4d6 bludgeoning damage, DC 15 fruit to act as an improvised thrown weapon dealing 1d4
Dexterity saving throw negates). piercing damage). Bertram Huford (CN male half-orc druid) took
Soldiers grab a visitor and drag her away. If asked, they over the grove of trees from the Baileys, who had no desire to
5
state she engaged in suspicious behaviour. deal with the wound-inducing fruit. He sells the fruit for 1 gp per
A visitor gasps in surprise as he pulls out a jade idol, intact piece or 2 gp for a peeled piece.
6 sculpted like a serpent with hundreds of insectile legs,
from his pack. 11: GRIFFON ROOST
An Eerie Match: One of the divers swears he saw a carved Flattened grasses, bracken and so on shaped into a vast nest
building shaped like Korrin’s Bastion half buried by silt deep covers this large, flat rock.
underwater. Fearing negative reactions from his people, he asks
Shortly after the raiders were driven from the strait, a pair of
strangers (the PCs) to investigate. If they do, they find a pair of
griffons arrived, established a nest and raised their young. They
jade buildings matching both forts.
have done so every two years, and some of their young
permanent roost here. The creatures hunt in the nearby woods
8: KORRIN-SIDE BEACH
and keep the orcs and goblinoids infesting the woods at bay. The
Numerous crabs scuttle about this sandy beach, while seabirds Korrins respect the griffons and have never taken an egg; they
wheel and hover overhead. react violently to anyone who does.

The beach on the Korrin side of the strait is gentler than the
12: LOVERS’ LEAP
Tibol side beach and has better landings for ships passing
through the strait. Damage caused to Korrin Bastion makes it This column of rock stands ten feet from the cliffside. It provides
difficult to accommodate travellers, so most traffic stops at Tibol a dizzying view of the water below.
beach, much to Commander Lassiter’s annoyance.
Up until the war, this rock was a popular destination for Korrins
and Tibolians alike. An enduring myth speaks of a young couple
9: BAILEY FARM
belonging to rival raider clans. Neither side approved of their
A picket fence surrounds a single-family home and rows of union and they pursued the pair to separate and punish them.
apparent root vegetables. The lovers reached the rock column and, having nowhere else to
go, dove into the sea with their hands intertwined. They never
This farm has stood for two generations of Baileys, a halfling
resurfaced, so the raiders assumed they drowned. Shortly
family whose tenure began with Yavvi and Miriam Bailey. Miriam
afterwards, a pair of merfolk began harassing the raiders.
was a soldier, and Yavvi was an expert dockworker, and they had
Whispers grew to legend about the leaping couple transforming
four children while stationed on the Korrin side of the strait.
into the merfolk. With the conflict’s end, both sides have
Taking leave to raise their children, they returned when their
welcomed the return of the tradition of couples jumping off the
children were old enough to continue the family tradition. To
rock into the deep water below as an affirmation of love.

8
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OGL V1.0A
The following text is the property of Wizards of the Coast, Inc. and is Copyright 2000 Wizards of the Coast, Inc ("Wizards"). All Rights Reserved.
1. Definitions: (a)"Contributors" means the copyright and/or trademark owners who have contributed Open Game Content; (b)"Derivative Material" means copyrighted material including derivative
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15 COPYRIGHT NOTICE: Open Game License v 1.0 ©2000, Wizards of the Coast, Inc.
Open Game License v1.0a. Copyright 2000, Wizards of the Coast Inc.
System Reference Document 5.0 Copyright 2016, Wizards of the Coast, Inc.; Authors Mike Mearls, Jeremy Crawford, Chris Perkins, Rodney Thompson, Peter Lee, James Wyatt, Robert J. Schwalb, Bruce
R. Cordell, Chris Sims, and Steve Townshend, based on original material by E. Gary Gygax and Dave Arneson.
Places of Power: Tibol-Korrin. ©Raging Swan Press 2017; Author: Mike Welham.

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