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Triton

New class for Old School Essentials

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Antonio Estevez
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0% found this document useful (0 votes)
24 views

Triton

New class for Old School Essentials

Uploaded by

Antonio Estevez
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Ti Sea Creature

Tritons move at double their MV when in


water. Their MV is halved when on land.
Requirements: None
Additionally they can breathe in water, but
Prime requisite: STR and WIS must wear reverse diving gear when on land.
Hit Dice: 1d These may be as simple as a large glass bowl
full of enchanted water around the head, or a
Maximum level:
full body suit which counts as leather armor.
Armour: Leather, shields Tritons take 1d DMG for every ten minutes
they spend out of water without a suit.
Weapons: Tridents, Crossbows, Daggers
Languages: Alignment, Triton, Common,
The secret language of fish Fishspeaker
Tritons may communicate with all sea
Tritons are silvery skinned merfolk who
creatures. Sea creatures with HD up to the
live deep beneath the waves. They live in
Triton s level will follow commands.
enormous coral castles and are the masters
of all other sea creatures. They are ill suited
to land, and venture to the surface much Seahorse Master
like reverse divers, in suits full of water. When in the ocean a Triton may call upon a
hippocampus or giant seahorse to ride.
Prime requisites: A Triton with at least 1
STR and WIS gains a bonus to Magic Resistance
experience. A Triton with at least 1 STR From rd level, Tritons gain bonus to all
and 1 WIS gains a 10 bonus. saving throws against magic.

Combat Call Water


Tritons only wear leather armor, in or out of From th level, once per day, a Triton can
water. They fight with tridents 1d DMG , double the depth of a body of water for 10
coral daggers which may harm creatures that turns. An area of up to 10,000 square feet
are only vulnerable to magical attacks, and may be affected.
crossbows which work underwater.

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A er reaching th level
A Triton may choose one of three options.
Shed the fins and become human. The
Triton chooses a human class and
recalculates their abilities and attributes
according to that class at th level. They now
level up as that class, and lose all of their
Triton powers, except Fishspeaker.
Grow a coral castle and become a Triton
King Queen. Once a day, a Triton
King Queen can blow their magic conch to
calm rough seas, summon d hippocampi
or giant seahorses, and cause hostile marine
animals within 2 0 to flee.
Become a Triton Priest. A Triton Priest
gains the ability to use Divine Magic, and
knows and casts spells as an th level Cleric.

Triton Level Progression


Level XP HD THAC0 D W P B S

1 0 1d 1 0 12 1 1 1 1
2 2, 00 2d 1 0 12 1 1 1 1
,000 d 1 0 12 1 1 1 1

10,000 d 1 2 10 11 12 12 1
20,000 d 1 2 10 11 12 12 1
,000 d 1 2 10 11 12 12 1

0,000 d 1 10 10 11
1 0,000 d 1 10 10 11
D: Death poison; W: Wands; P: Paralysis petrify; B: Breath attacks; S: Spells rods staves.

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