Alright, so we all know about Nintendo and their Wii which launched in 2006 (November 19th US, if we want to be specific). Now this past summer we had the announcement of a new system dubbed 'Wii U'. The biggest innovation of Nintendo, the most innovative of all video game companies, is their tablet controller which allows you to play your game on its screen, if you felt like watching TV at the same time.
After pre-review bashes and praises, showing of its potential (E3 Legennd of Zelda demo & Super Mario Bros Mii), the next question that always comes next is
HOW MUCH!?
Now, some people turn out like my friend Fry here and want it due to be Nintendo brand or impressed by its E3 visuals

Nintendo Fanboys and myself
Others scoff at the idea. They either bash Nintendo as "kiddy" or "too family orientated". Now, the Wii U's real purpose is to lure these NEW "hardcore gamers" aka We only play Call of Duty (which you can't argue from a business perspective as it does sell nonstop and to lure those gamers means profit).
MAJOR FLAWS for Nintendo was including the Wii name in this new system. The name Wii is already affiliated with crappy motion control and exercise games for old people; so that right there is one factor that hurts them. If they wanted to get a new audience, you need a new name. I have talked to many Nintendo, ex-Nintendo, and non-Nintendo fans and they all have told me the same thing.
"Sounds like an extension of the Wii? Why would I get that?"
Others have told me, depends on the price, as they appreciate gaming more than anything; a fair response. The next flaw is the ridding of Gamecube support (I know new Wii's do not have GC playback ability but come on, Gamecube playback was a HUGE factor in my purchase and a lot of other Wii fans). With no gamecube support you know that means, no Gamecube controllers which means only the Wii Controller and the Tablet...which isn't the best plan. As an avid Super Smash Bros player I use my Gamecube controller...so what am I to do now? Because the tablet looks to be using a Pad not a Stick, which is uncomfortable in fighting games and the Wiimote is laughable in the game.
Let's look at the factors that will influence our purchase:
- "Comfort-ability" a new word I dubbed. The word generally has to do with the interface of the system and how the Tablet Controller holds up.
- List of announced games and its day 1 week 1 releases. (Ask the 3DS how it faired [although it did sell phenomenally on release day it slowed down like a Looney Tunes cartoon].
- Critic reviews and E3 clips and internet response.
- How Multiplayer games fare
- If your friends are getting it [probably the Call of Duty Factor]
- For the "gamers" who only care about Graphics (although it is appeased Wii U is 1080p)
The weakest factor is the multiplayer aspect; I know a lot of people who don't even purchase games with multiplayer (though that is rare in today's age). Nintendo promises to have a new, better online update network, which I believe, but is there cross-game chat? Will Skype help the Wii and use the Tablet controller and its camera to video chat or play 3Ds type games or leave notes? The next factor is the friends. Sometimes, you have to influence your friends but in today's world everyone is a follower and if somebody likes and recommends it, the chain continues. This is similar to the "friends" factor, but the critic factor has more power, as they are "professionals" in the word. People don't know how to think, that's a fact and they need others to think for them, that is where myself and IGN helps you guys out. Nowm comfort-ability is hard to determine, as not everyone gets to play the system, hold it in their hands and get alone time with it, so you either go to the store or you take the risk. About 80% you get accustomed right away, othertimes you get frustrated and don't like the "feel" of it (like the Xbox controller); but almost 100% you master the system after sometime, though speed of mastery is key. The last one actually became the most powerful due to 2011, and the games list is going to GREATLY affect all systems release now. People don't want to buy something new to hang it up and say look a Wii U. No, they want to play it; They want to get home, plug it in, and PLAY ALL NIGHT.
It's what we gamers look forward to all the time, new game or system regardless.
Let's look at some questions asked by IGN:
Would you buy the system for just one game or franchise? What would that be?
Personally, I think this is a yes for many people. Nintendo is hard to buy for JUST ONE franchise (cough* Mario (Super, Kart, Party, etc) , Legend of Zelda, Metroid , The Smash Bros Series, Star Fox, Donkey Kong, Pokemon, etc.) but I know many people who bought a 3DS for KH3D [although they later buy games nobody buys 1 GAME SERIES, it's unthinkable]. Nintendo has more than enough loyal fans to appease them in this aspect.

Potential of Zelda
Is there anything that would be a deal breaker for you?
A deal breaker for me? Not really I own every Nintendo system and have always loved their work. I mean what would guarantee me past 100% is an announcement of any of these titles: New Mario, New LoZ, New StarFox (similar to 64), and Brawl.
How much are you willing to pay for Wii U?
Personally I am willing to dish $250...$280 the max. Three hundered is a hefty and dangerous number to start off with. Yes, I know the PS3 was $500 but look at where we are economically right now. In addition, I don't want to spend 300+ on a machine that does seem like an HD extension (with the flaw factors above).
The lowest the system should be is $230 but whatever Nintendo decides is best for them.
Well there you guys, are you thinking of purchasing a Wii U? Does it have potential, or should Nintendo trash can it and make an ENTIRE new system?