Kingdoms of Amalur: Reckoning
Jube Weighs In On The Demo
Uprising44
In-House Interview
Demo Alert
Mass Effect 3 Demo Coming
More Max
Feel The Payne In New Video
Much like the launch of the 500 series NVIDIA's pre-release documentation had some pretty big claims. As most PC gamers know by now, what's on paper doesn't always match real-world performance. Once again though NVIDIA seems to have delivered, at least based on impressions with a single reference GTX 680. The numbers are definitely matching up.
Not only is the GTX 680 considerably more powerful than the GTX 580, but it's also more functional, consumes less power, generates less heat, and emits less fan noise than the Fermi generation of cards. If you're looking for some highlights on functionality, well, among other things the performance-per-watt ratio has nearly doubled thanks to Kepler, a single GTX 680 card can now power as many as four displays, GPU Boost enhances performance without any overclocking needed, and NVIDIA's "Adaptive VSync" seeks to do away with VSync stutters.
In some preliminary testing we've seen a single GTX 680 either beat or come close to matching a pair of GTX 580s in SLI at both single display, and surround resolutions. The GTX 680 also consistently beats a single GTX 590 in benchmark testing, suggesting that a pair of Kepler based GTX 680s may potentially outclass a GTX 590 SLI setup which taps into four Fermi cores.
We're told that the MSRP for the NVIDIA GTX 680 is $499 for a base model, however many of the OEMs like EVGA and ASUS tend to offer tweaked versions at a slightly higher price point. More details to come, but in the mean time hit up your retailers before the top brands start selling out!
If things don't work out for Murphy this time around then the franchise will most likely be shelved indefinitely. That's not what you want, is it?
Rumors have been flying rampantly around the internet today about an imminent announcement to finally see Dark Souls brought to the PC. Rich Bantegui tweeted "Check it out DARK SOULS fans - An announcement is coming......" And then this image was posted suggesting a possible April 18th release for the as of yet unannounced PC port.
It seems a pretty sure thing that the notorious franchise will be ported to the PC, but I guess we'll wait on the official announcement, and of course let you know if/when that becomes a reality.
Are any of you guys picking up Total War: Shogun 2 - Fall of the Samurai this Friday? Green Man Gaming has a pretty wicked pre-order sale price going for it, and since it's a Steamworks game the CD key that comes with the purchase plugs right into, you guessed it, Steam. It's definitely on my list of games to play, Creative Assembly has really managed to bring the Total War franchise to a much better place since Empire.
Anyways guys, that's about it for this update. Until we cross paths again, be excellent to each other.
Diablo III finally has a release date in sight, May 15th, 2012. You can now place your digital pre-orders through battle.net. Let the countdown to a resurgence of carpel tunnel syndrome commence!
Update by Ohm: We've also received the press release confirming the news, here's a word from Blizzard CEO and cofounder Mike Morhaime:
“After many years of hard work by our development team and months of beta testing by hundreds of thousands of dedicated players around the world, we’re now in the homestretch,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “We look forward to putting the final polish on Diablo III over the next two months and delivering the ultimate action-RPG experience to gamers worldwide starting on May 15.”How about we give away some Diablo 3 beta keys to celebrate? Just tell me your favorite horadric cube recipe (or make a good one up) in the comments, and you'll be entered in the drawing. Our buddy random.org will generate 25 winners later this week from all valid entries! Just make sure the email account in your profile is up to date.
Thanks to a reader for the news tip that the Baldur's Gate teaser site has been updated with a countdown ticker. What is it counting down to? No one knows, but being that the timer will expire in only 6 hours, we'll know before the end of the day today! Stay tuned.
Update: The timer has reached 0:00:00 and ... the website crashed. Upon a reload, there is now just the previous background sans counter and music that was previously there. It seems as though they may have underestimated the interest in a new Baldur's gate game.
As Blizzard enters the final stretch of the tuning process, the changes have been rapid and dramatic. They cut the Mystic and scrolls, reworked the skill system, totally changed the rune system, dropped PVP for release, doubled the damage that early act 1 monsters do, changed the requirements for creating a hard core character, and innumerable other tweaks all in just a little over a month.
When asked how close they were to announcing the release date on a scale from 1 to 10, Blizzard responded "9". Further tweets from Jay Wilson have revealed that the release date is set, he just can't tell us yet. To keep the hype rolling all the way up to release, Blizzard has been updating their website with new content, namely the skill videos. Here is the latest batch of new skills courtesy of Blizzard:
Barbarian
Demon Hunter
Monk
Witch Doctor
Wizard
The most successful Kickstarter project ever has closed and officially raked in a massive $3.3 million. That's a mere 830% more than the original goal of $400k. In the end over 87,000 people pledged to back the as of yet unannounced adventure title.
So what do we know about the project? It will be a classic point-and-click adventure game, it will come in a fancy box, and nearly 90,000 people would be a rather large mob for Tim Schafer to upset by making a bad game.
The whole project and development process is supposed to be completely transparent, documented by 2 Player Productions who will release monthly updates on the game's progress. Of course, we'll keep you up to date as we learn more.
Update: There's some SoaDA gameplay footage mixed in during an interview with Blair and Craig from the Ironclad team over at GamesRadar.
Similar to Double Fine's Adventure, Fargo is looking to raise a significant chunk of capital in comparison to what's normally seen on Kickstarter with the Wasteland 2 Kickstarter campaign. In Wasteland 2's case $900k is the mark to reach, which is three times what Double Fine asked for in their record breaking campaign. Anything more turns into extra content for the game.
There are a number of potential incentives for fans that pledge, including signed collector's edition copies, trinkets, and in-game acknowledgements. Just keep in mind, much like with any other Kickstarter project, there is absolutely no guarantee on quality, release, or customer satisfaction. Once a consumer commits to the project they're locked in permanently.
If you'd like to keep tabs on Wasteland 2 outside of Kickstarter then you'll want to bookmark both the official blog and forum.
Sorry for the low flow on the news last week; there was actually a lot going on that I just couldn't keep up on. To make sure you don't miss out on any of the important tidbits I've compiled a news roundup to kick things off.
Finally here's why I love PC gamers and the mod community.