Where Are 3DS's Casual Games?
Nintendo President Satoru Iwata accounts for the system's lack of Touch Generation titles.
January 30, 2012 January 31, 2012 January 30, 2012
During a recent investor Q&A;, the observation was brought up to Nintendo President Satoru Iwata that the 3DS has seen significant growth in popularity among those who classify themselves as "hardcore" gamers. The system's adoption among the casual audience, however, has been much slower, largely due to the relative lack of software that would appeal to that kind of player.
When asked why the company hasn't rolled out 3DS versions of popular Touch Generation DS titles (such as Brain Age, Art Academy, Picross, etc.), Iwata responded, "If the company was to simply port these 'Touch-Generation' titles to the Nintendo 3DS, there would be nothing fresh." He went on to explain that while the company hasn't announced anything publicly, it is "preparing several titles with which we will be able to aim to expand the entire gaming population."

As for why such software hasn't yet been made a priority, Iwata cites the company's intention to first placate its hardcore fans before attempting to expand the market. "For the Nintendo 3DS, we have to first maintain the situation in which the current owners of the Nintendo 3DS will be satisfied," he said. "We cannot put too much priority on expanding the entire user demographic at present. It is important to maintain a good sense of balance here."
Nintendo President Satoru Iwata accounts for the 3DS's lack ...