There were big expectations for Bungie’s final Halo title, and they managed to meet them, and then some. With Halo Reach, Bungie stripped the Halo engine down to the bone and rebuilt it, bringing the Xbox 360 its prettiest exclusive in the process. It brought everything fans expected from a Halo game – four player co-op, replay support, campaign scoring – but Halo Reach was also the most ambitious Halo game narratively speaking, with a constant cast of Spartans making their way through the fall of their home, the planet Reach. Add to that one of the most memorable post-credit sequences in video gaming, and you’ve got what should be remembered as Halo at its finest – until the next game.
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