With Dawn of War II, Relic took what they learned from Company of Heroes, launched it into space, and added a whole RPG element. The tactics-focused, cover-based gameplay of Company of Heroes remained, but now the squads you controlled could level up, characters learned new abilities and you could alter their stats, and your foes dropped gear to augment those stats even further. There was even a free-form portion of the game where, rather than follow the central storyline, you could fight off invading aliens on different maps. The expansions launched since have been great, but the original DoWII was a true gem.
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