Well, here we are in the top 15 now! I can promise a lot of Nintendo from here on out, but I think there will be a few surprises as well. Just as a reminder, I'm from the N64 generation and onwards, so don't expect any of those NES, SNES, Genesis, etc. gems that you older gamers would likely put here in these top stops. Now, onto the games!
And if you missed any of my previous entries, click the appropriate link below:
50-41
40-31
30-26
25-21
20-16
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15: The Legend of Zelda: Twilight Princess (Wii)
I can't tell you how many days, weeks, months, years I waited for this game. It was way back in 2004, I believe when it was revealed at the end of E3, adult Link riding Epona through Hyrule, swinging his sword. While I wasn't like some who shed a tear when they saw this amazing trailer, I was definitely excited for this game like no other. This was possibly the first time I was ridiculously anxious for a single game, and would do anything to get my hands on it day 1. And then, it was delayed....I didn't lose hope however; I was going to get this game! And of course, after a bunch of twists and turns, it was coming during the launch of the Wii. After much deliberation, I decided to get the Wii version...unfortunately, not a Wii could be found, and so I spent Christmas playing Gamecube as usual, my copy of Twilight Princess for Wii, sitting on the shelf unable to be played.
Eventually, I did get a Wii, and began one of the greatest adventures in gaming to this day. To call this game massive is an understatement like no other. And while being in development for 4 years usually does that to a game, I still was not expecting as much content as I got. And while I had sky high expectations, (I had been waiting for nearly 3 years!) almost every bit met my expectations, then threw them out the window. Every part of the game was just so polished, so perfect. The many dungeons incredibly varied, along with most of the new items. I remembering going through the Fire Temple/Dungeon, and just being in awe of how just, perfect it was. The Iron Boots' many new functions, including giant magnets, just worked beautifully, allowing for some magnificent level design and environmental puzzles. To this day, it is one of my favorite Zelda dungeons. And the Twilight Realm did not fail to impress. The screen shots looked great, and in motion, that dark world was absolutely beautiful, in an evil kind of way. The excessive bloom lighting and low contrast color formed a world never before seen in video games. I almost missed the place as I purged it from Hyrule.
Unleash the beast inside of Link
Additionally, I have to say, this is by far the best and most fleshed out story in a Zelda game. Midna never failed to provide some great dialogue as well as some absolutely amazing revelations and plot twists. Also, just the number of amazing action sequences in this game is astounding, from the horseback combat scene, to leaping off of the bridge into Lake Hylia. There was no end to the special little sequences, keeping the pace of the game perfect. No longer did you just get a list of dungeons/temples to go to and had to just beat them. There was story in between each one, and little quests to keep things varied. This is probably one of the games greatest strengths, since it could use the gargantuan over-world to full potential. Never was there a dull moment in the 40+ hours it took just to beat Ganon which is quite a feat in and of itself.
The ultimate Zelda adventure
Of course, there were a few annoyances, such as ridiculously easy bosses (despite their amazing model designs), wolf combat being rather repetitive, and in general, a huge sense of the familiar. In the end, however, I could forgive the familiar, since it was absolutely perfect familiar. This is definitely the ultimate Zelda game, and anyone new to the series should check this one first.
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14: Civilization II (PC)
Man, this game brings back some memories. Definitely one of the first games I ever saw, I actually didn't play all that much, being how I was around 5 years old. I primarily watched my dad play until I finally decided to give the game a go myself. I'd sit next to my dad for hours as he'd zip through menus, controlling all his cities, lead his armies to victory, and ascend up the science tree. I even have the fond memory of going to bed one night as my dad played, only to wake up the next morning to find him still at the computer. He definitely was one to fall into the trap of "just one more turn". And when I finally started playing myself, I did as well.
I wasn't into games at that age, so I couldn't really compare it to games at the time (as I said in my previous blog, I didn't get a system till I was 8). However, all I needed to know was how much fun it was to create your own society, expand your nation, build armies and conquer the world. Being a little kid, I of course started off really bad. But in later years, once I was into gaming, I would still go back to this masterpiece of strategy, always wanting to do "just one more turn". While I never gave in to my desire to keep playing as badly as my dad, I did spend many hours on this game, leading countless nations to world domination, usually by war, since that always seemed more fun. Many of my current gaming joys stemmed from this game as well, such as my love for strategy (as long as it's not real-time), and planning. I just find it so satisfying when a well though out plan works out. Of course, I learned to change up tactics on the fly since all too often the AI would throw a wrench into my plans for conquering them. Much of my love of gaming comes from this classic title.
Of course, now looking back, Civ II was also a masterpiece at its time in general. It basically set the standard for pc gaming, and gaming in general as the industry moved into the 90s. IGN even named this the number 3 game of all time back in 2007. One place above the universally acclaimed Ocarina of Time. And while that is only IGNs opinion 3 years ago, I'd say that's quite an achievement to beat out OoT on any list. While this is definitely not as complex or nit-picky as later iterations of Civilization, it's definitely the best, impacting not just the series, or even the genre, but gaming as a whole.
One of the most influencial games not only for me, but for gaming as a whole
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13: The Legend of Zelda: Majora's Mask (N64)
This was my first Zelda game. *gasp* I got my N64 around 1999/2000, and this game soon came out before I had heard the many great things about Ocarina of Time. So while at Target, wanting to get this "Zelda" game my friend was raving about, I listened to my mom who said the newer one must be better. And while looking back, I'd say she was incorrect, there was definitely no going wrong with this game.

Unfortunately, my initial experience with the game was not that great, as I couldn't figure out how to beat the first part and get back to being human. I don't know how many times I saw the moon crash into the ground. I had never played Zelda before, and really had no idea what the heck I was supposed to do. Finally, somehow, I figured out whatever I was missing, and was unleashed into the greater world of Zelda. I had never seen such a large expanse in a game and instantly was in awe of the world, and the secrets it held. And though I didn't know it at the time, the repeating 3 days was quite possibly the most ingenious game design in the history of gaming. To this day, I have no idea how they came up with such a bizarre system. But it worked like a charm, and kinda wish some game would bring it back.
Other than the time hook, there was most definitely some more great things about this game. The dungeons were huge, taking more than an hour to navigate. And the bosses were a sight to behold. Especially combined with the transforming masks, these battles were quite amazing. Especially the final one. Man, that was crazy. And while some of the masks were kinda meh, just the variety of abilities and designs was quite impressive. But what I think I loved the most about the game was the living, breathing Clock Town. The way everyone had a schedule for the three days was very impressive at the time, and you really felt like you were in a living place. Especially just the number of people in the town and how everyone had their own story for those three days. Nearly everyone played a part somewhere in some type of quest and the way you changed peoples behavior through the three days depending on what quest you were doing was very cool. And while many games these days can extend this daily schedule and human behavior to any game they want to, none have yet matched how personal Majora's Mask was, which is quite a testament to a game made over a decade ago.
An amazing adventure through the same 3 days
But how could my first Zelda game be placed down at 13? First, I'd say 13 is a very impressive position and shows just how much I loved the game. However, I must say looking back, especially after playing Ocarina of Time, I found a few annoyances, most notably the grand total of 4 dungeons. While they were massive, I just found that small number to be a bad alternative to a larger number of small dungeons since only 4 definitely limits the variety. However, I'd say that's quite a small qualm compared to the ingenuity of the rest of the game. Really, my greatest complaint is that I was stupid and sold the game a couple years after getting it :'( Worst decision ever.
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12: Mario and Luigi: Superstar Saga (GBA)
This one may or may not surprise you. Not sure exactly how it's viewed by the community. However, I can say this is by far my favorite Mario RPG, which is saying something since I've loved every one I've played.
The reason this one wins is quite simply because of its ridiculous charm. The developers had a ton of fun making this, and you can't help but enjoy it yourself. Whether it be the silly Italian chatter the plumbers spit out, to the hilarious writing, everything about this game is hilarious; something very few games even try, let alone pull off correctly. This is definitely one of my favorite gaming stories, not because of its deep characters and epic plot twists, but because of its absolutely hysterical characters and plot twists. You never know what's going to happen next because for all you know, the world's gonna explode. That doesn't happen by the way, but it certainly isn't out of possibility. Too few games go for comedy, most likely because it's tough. It's very hard to make people laugh in a game, especially without voice acting and cut-scenes. Mario and Luigi needed none of that; only superb writing and the best villain in recent memory (possibly of all time). Seriously, who can compare with Fawful?! Every word that comes out of his mouth is ingenious, in a stupid kind of way (if that made any sense). I mean, his intro is this:
"I am the great Cackletta's most best pupil, who is named Fawful! I am here, laughing at you! If you are giving us the chase, just to get your silly princess's voice, then you are idiots of foolishness! Princess Peach's sweet voice will soon be the bread that makes the sandwich of Cackletta's desires! And this battle shall be the delicious mustard on that bread! The mustard of your doom!"
I don't think I've ever seen such silly writing before, but it doesn't fall flat. It's hilarious in context, and you just can't help from laughing. Superb writing right there.
Of course, it is a game, and so needs solid gameplay. This RPG does not fail here either, taking the usual interactive turn-based Mario combat system, and taking it to new heights. The Bros. attacks aren't just special attacks that do more damage; they actually take skill to pull off, and the better you do, the more damage. This is what I love about Mario RPG's combat system. You're not just navigating menus, pressing a button, and watching an attack. You have to get button presses right, time things, and actually hit your enemy. And this game took that system and raised the bar with some extravagant attacks. To go with such a solid fighting system were some fantastic bosses, full of personality (ridiculous ones of course) and some hilarious attacks. They could definitely be tough as well, providing a good challenge and satisfying victories.

In the end, this will stand as one of those amazing experiences for me, that I think all people have through gaming. This game was an incredible adventure, from the fantastically funny writing, to clever characters with no end in personality, to the fantastic battle system. This game just did it right, at least for me. Thanks to this game, I'm always on the look out for a funny game from time to time, cause I know it can be done and done well.
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11: The Elder Scrolls IV: Oblivion (PC)
I was first introduced to the Elder Scrolls when my friend got Morrowind for the Xbox and I played a few hours. And in every bit of those few hours, I was just in awe at how detailed the game was. This was the first game I saw where you could pick up basically every item you saw in the game, could do literally whatever you wanted with all those items, could talk to every single person you saw, and even kill them if you wanted, eliminating them from the world for good. The only thing I disliked was the rather odd real-time dice-rolling combat. A couple years later, however, I got wind of Oblivion which had everything I liked about Morrowind, plus a real sword-swinging combat system. However, it was announced for the 360 and I didn't know a thing about gaming PCs so I just let it pass by.
Yet another couple years later, I had a pretty good gaming rig and Christmas was on its way. Oblivion was finally mine and it was every bit as good as I had imagined and even more. I had never played a true, open world game before, and man did I love it. There really is no end to the things you can do thanks to the absolutely gargantuan world. But with the quick-travel system, this huge world never posed the problem of being too big to get from point a to point b. However, I soon realized I usually preferred just to walk, since it allowed me to really explore and find some amazing secrets whether it be a cave or Aylied ruin. There was just so much stuff in the world. And what a world it was. The nearly infinite draw distance never failed to impress as you could see mountains and forests in the distance that you could actually go to. And every part of the continent was just beautiful and full of life. One of the main reasons I put this above Fallout 3 is that you can just tell where you are by looking at your surroundings. Every part is unique and quite a sight, whereas Fallout 3 is just gray and more gray. Really, to this day, this is one of the best looking games every made, technically and artistically. The textures are just so detailed and the bump mapping is perfect. Sure the lighting and shadows just can't compare to modern engines, but this game just looks great, beckoning you to go out and play in the amazing world.
Talk about a beautiful world
Really, I could probably talk about this game for as long as I've played it (about 300 hours). The AI is amazing in terms of how personal every character is, with their own schedules, habits, jobs, etc. Everyone is just so unique (and in such a huge world there's over 1000 unique people!). The number of different weapons and gear is just staggering, each one delicately modeled to perfection. And of course, the number of quests is innumerable. I just found a new one the other day. And as if that wasn't enough, the expansions add a ton of new content, especially Shivering Isles. There is just no end to this list of amazing. And the mods....man so many mods, some great, some total garbage. This is definitely one of the most modded games of all time, and I've got so many installed, I don't even know which is which. I've got one adding even bigger textures (looks absolutely fantastic), another increases LOD at longer distances, another adds environmental effects and ambiance, one that improves the UI with custom fonts and a bigger map view....the list goes on. If you want it, this game's got it.
This is just a fraction of the world that's open for you to explore
While definitely not everyone's style of game, if you enjoy freedom in your game, this is the ultimate experience. With one of the most detailed, beautiful, and fun worlds ever made in a game, you can just go on and on in this masterpiece. Now when the heck is Elder Scrolls V coming out.....?
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And there you have it. Let me know what you think! And I'll have the next 5 up perhaps tomorrow or the day after.