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Being a filmmaker myself, I know what it is like to have scared actors, and not enough time in the day to finish a shot. I had one scene in one short film where a light fixture would explode behind the actor in the scene. Using camera tricks and angles we made it seem like the light fixtrue was directly behind the actor, but in reality he was a good 15 feet away. That didn't stop him from flinching everytime we did the take.
We eventually ran out of light fixtures and I just had to choose the best out of all the bad takes.
Comments (2)
I'm so sick of dubbed game screens or some dude talking about video games.� What happened to creativity in game commercials?� Long live the '90s!!!
Being a filmmaker myself, I know what it is like to have scared actors, and not enough time in the day to finish a shot. I had one scene in one short film where a light fixture would explode behind the actor in the scene. Using camera tricks and angles we made it seem like the light fixtrue was directly behind the actor, but in reality he was a good 15 feet away. That didn't stop him from flinching everytime we did the take.
We eventually ran out of light fixtures and I just had to choose the best out of all the bad takes.