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Posted: 5�months�ago by FasleCracMedEvacEdited on Mon Aug 15 15:02:31 PDT 2011 at Mon Aug 15 15:02:31 PDT 2011
I CAN NOT WAIT FOR THESE!!! Shadow of the colossus might just be my favorite game EVER! :)
im interested to see how it holds up over time and now that i know the ending if that will make a difference... never played ICO but im looking forward to it this time around
Trollfails and the like are pseudo content that add NOTHING to the game package and have the sole purpose of duping dopes gaymores into thinking the DLC raped games they're playing have substantive content and not only pointless busy work.
�
Trollfails have no place in SotC or Ico as the games are from a time when the gameplay of games alone were worth the admission price; not like today when the shovelware we're fed is, if not refund-worthy, so shallow that there's little beyond the laggy only spaz fest of online or these jerk-off 'achievements'.
It's called competition. �It's ingrained into the human condition. �The "weak gazelles" hate acheivements/trophies. �They like to argue about the how the reasons that one may play a game have changed since their inception, but that's horses***.
That's okay, though... this is the Serengeti - I'm sure a lion will devour them soon.
"And you'd better start swimming or you'll sink like a stone - for the times, they are a'changin'"
Graphics look amazing. Did you see the shiny light?!
I'm excited for Ico. I never played it but instead watched my brother go through it.
Speak through your mouth, not through your nose.
Posted: 5�months�ago by SabliciousEdited on Mon Aug 15 04:28:37 PDT 2011 at Mon Aug 15 04:28:37 PDT 2011
Firstly, IDIOTS who cite ANYTHING being wrong wiith actually having to DO SOMETHING to enable your character to climb (like hold R1) in a video game (as distinct from having it all done for you like you're a skill-devoid moron) should go back to waggling their Wii wands and flailing like a retard in front of their Kinect cameras.
�
Secondly, Asscreaments and Trollfails ARE NOTHING like the REAL REWARDS the game gave you on the Ps2 (not like you needed it, given how enthrawling the game was anyway). �Those UNLOCKABLES from the original weren't shallow, pointless numerical values that added nothing to the game and serve only as padding to fool imbecile gaymores into thinking they're getting a content-packed package when they're clearly not.
�
Lastly. anyone who mumbles under their breath thoughout an interview really has no place being recorded.
Seriously to all the people bitching about trophies, simply because one retard in this video made a comment on it is incredibly stupid. Just turn off your trophy notifications idiots and stop bitching about a bonus feature, which way more people enjoy than there are haters.
Seriously gamers and gaming community make up some of the most pointless people on the planet. Always complaining, never willing to do anything about it. How hard is it to check your PS3's settings!? It should be the very first thing anyone does when they get a new gaming console and set it to their preferrences.
Even if they are, We're not playin Double Dragon here. �Points can stay with the genres that use points. �Do I want points in my Bioshock? �Is it anything like an arcade game? �At least Resident Evil 4 left the points counting to the Mercenaries mode.
They pop up in every game just cuz. �I don't give a dam about points, and I don't even know how you get them on this site or other gaming sites, nor do I care. �You wanna know how points affect our games? �Here's an example
Staff A: �Hey director, do you think we should push for some more content in our game? �It seems a little bare-bones compared to the games last generation that we used to make.
Staff B: �Bah, we already have a gold trophy where the player has to beat the game 5 times, and a platinum trophy where he has to win 2000 matches online! �Then there's, uhhh, another gold trophy where he has to beat every boss in the game without getting hit once. �Oh I just thought of a genius platinum trophy idea. �Win 100 matches in a row online! �i'll go put that in right now!
Staff A: �Uhh, I was talking about actual content? �Go ahead with your trophy thingies but right now all our testers and staff are finishing all the modes and sidquests in a weekend.
Staff B: �Well, if the purpose of more content is to keep the players busy...then that's just what the trophies do! �Oh boy, those gamers are gonna be busy for a long time trying to achieve what I've concocted! �B*tches love platinum!
Are nothing new... they are just the modern version of "points" - which have neen around for as long as games have existed. �
So, to all the haters with no points, maybe try another hobby instead of posting on a video game forum questioning the core of the medium's purpose. �Either that or just shut the f*** up and let the people without jealoulsy/anger issues have their fun - m'kay?
They keep popping during my increasingly immersive adventures in games these days. �Thanks notification system...for taking me out of the world and waking me up uninvited. �Thanks for reminding me that I'm playing a video game and that I just beat a boss that I was gonna beat anyways during the main quest. �
Beating a boss in Shadow of the Colossus is supposed to have impactful narrative and emotional results, and it definitely did during my PS2 run. � Yet a friggin "ding" and title on the top of my screen is just gonna remind people that they're on their way to increasing their nerd meter. �
Trophies are nothing more than a sentence people. �Think about how "hard" it is to just slap that crap on some mandatory or insignificant action when making a game, then have nerds crawl all over it and chase that goal. �I could easily not care, but the reason I'm vocal is because it takes away from the "real" achievements that games are supposed to have. �
Developers should be giving me extras, a sound test, new modes, new pathways for my effort. �Or just make it narratively gratifying like the sidequests I went out of my way to do in Zelda:Majora's Mask (they also reap new masks and eventually the ultimate reward). �Give me something more than the BS sentences that pop up in my games, and in some cases (like here in SotC) may appear jarring to first time players especially. �I'm not saying all games do just this, but it seems like trophies and achievements are becoming a viable selling point in games which is just devolving into laziness and meaningless online gamertag dignity boost instead of boosting the quality of the actual game. �It's cheap, just like how DLC content half the time is not the "extra" we think it is but more like the "remains". �
I'm still getting this because I never played ICO before :) �
Comments (14)
I CAN NOT WAIT FOR THESE!!! Shadow of the colossus might just be my favorite game EVER! :)
im interested to see how it holds up over time and now that i know the ending if that will make a difference... never played ICO but im looking forward to it this time around
@vinci
�
Trollfails and the like are pseudo content that add NOTHING to the game package and have the sole purpose of duping dopes gaymores into thinking the DLC raped games they're playing have substantive content and not only pointless busy work.
�
Trollfails have no place in SotC or Ico as the games are from a time when the gameplay of games alone were worth the admission price; not like today when the shovelware we're fed is, if not refund-worthy, so shallow that there's little beyond the laggy only spaz fest of online or these jerk-off 'achievements'.
complain about trophies. �
It's called competition. �It's ingrained into the human condition. �The "weak gazelles" hate acheivements/trophies. �They like to argue about the how the reasons that one may play a game have changed since their inception, but that's horses***.
That's okay, though... this is the Serengeti - I'm sure a lion will devour them soon.
"And you'd better start swimming or you'll sink like a stone - for the times, they are a'changin'"
Graphics look amazing. Did you see the shiny light?!
I'm excited for Ico. I never played it but instead watched my brother go through it.
Firstly, IDIOTS who cite ANYTHING being wrong wiith actually having to DO SOMETHING to enable your character to climb (like hold R1) in a video game (as distinct from having it all done for you like you're a skill-devoid moron) should go back to waggling their Wii wands and flailing like a retard in front of their Kinect cameras.
�
Secondly, Asscreaments and Trollfails ARE NOTHING like the REAL REWARDS the game gave you on the Ps2 (not like you needed it, given how enthrawling the game was anyway). �Those UNLOCKABLES from the original weren't shallow, pointless numerical values that added nothing to the game and serve only as padding to fool imbecile gaymores into thinking they're getting a content-packed package when they're clearly not.
�
Lastly. anyone who mumbles under their breath thoughout an interview really has no place being recorded.
annoying, every little thing he's bitching about, I don't even remember the lag or the framerate issues so maybe he's just a douche
Seriously to all the people bitching about trophies, simply because one retard in this video made a comment on it is incredibly stupid. Just turn off your trophy notifications idiots and stop bitching about a bonus feature, which way more people enjoy than there are haters.
Seriously gamers and gaming community make up some of the most pointless people on the planet. Always complaining, never willing to do anything about it. How hard is it to check your PS3's settings!? It should be the very first thing anyone does when they get a new gaming console and set it to their preferrences.
Even if they are, We're not playin Double Dragon here. �Points can stay with the genres that use points. �Do I want points in my Bioshock? �Is it anything like an arcade game? �At least Resident Evil 4 left the points counting to the Mercenaries mode.
They pop up in every game just cuz. �I don't give a dam about points, and I don't even know how you get them on this site or other gaming sites, nor do I care. �You wanna know how points affect our games? �Here's an example
Staff A: �Hey director, do you think we should push for some more content in our game? �It seems a little bare-bones compared to the games last generation that we used to make.
Staff B: �Bah, we already have a gold trophy where the player has to beat the game 5 times, and a platinum trophy where he has to win 2000 matches online! �Then there's, uhhh, another gold trophy where he has to beat every boss in the game without getting hit once. �Oh I just thought of a genius platinum trophy idea. �Win 100 matches in a row online! �i'll go put that in right now!
Staff A: �Uhh, I was talking about actual content? �Go ahead with your trophy thingies but right now all our testers and staff are finishing all the modes and sidquests in a weekend.
Staff B: �Well, if the purpose of more content is to keep the players busy...then that's just what the trophies do! �Oh boy, those gamers are gonna be busy for a long time trying to achieve what I've concocted! �B*tches love platinum!
Are nothing new... they are just the modern version of "points" - which have neen around for as long as games have existed. �
So, to all the haters with no points, maybe try another hobby instead of posting on a video game forum questioning the core of the medium's purpose. �Either that or just shut the f*** up and let the people without jealoulsy/anger issues have their fun - m'kay?
They keep popping during my increasingly immersive adventures in games these days. �Thanks notification system...for taking me out of the world and waking me up uninvited. �Thanks for reminding me that I'm playing a video game and that I just beat a boss that I was gonna beat anyways during the main quest. �
Beating a boss in Shadow of the Colossus is supposed to have impactful narrative and emotional results, and it definitely did during my PS2 run. � Yet a friggin "ding" and title on the top of my screen is just gonna remind people that they're on their way to increasing their nerd meter. �
Trophies are nothing more than a sentence people. �Think about how "hard" it is to just slap that crap on some mandatory or insignificant action when making a game, then have nerds crawl all over it and chase that goal. �I could easily not care, but the reason I'm vocal is because it takes away from the "real" achievements that games are supposed to have. �
Developers should be giving me extras, a sound test, new modes, new pathways for my effort. �Or just make it narratively gratifying like the sidequests I went out of my way to do in Zelda:Majora's Mask (they also reap new masks and eventually the ultimate reward). �Give me something more than the BS sentences that pop up in my games, and in some cases (like here in SotC) may appear jarring to first time players especially. �I'm not saying all games do just this, but it seems like trophies and achievements are becoming a viable selling point in games which is just devolving into laziness and meaningless online gamertag dignity boost instead of boosting the quality of the actual game. �It's cheap, just like how DLC content half the time is not the "extra" we think it is but more like the "remains". �
I'm still getting this because I never played ICO before :) �
�