First Screenshots
XCOM Enemy Unknown
Triple Impact
Enter Raccoon City
XCOM Enemy Unknown Announced
Strategy Game From Firaxis
2011 Readers' Choice Winners
Picking The Faves
The talk of S.T.A.L.K.E.R. 2’s demise is apparently premature. Visitors to the Official S.T.A.L.K.E.R. Facebook Page will notice the following message:
The Stalker team is extremely happy! Why? Because we are continuing work on Stalker 2 after the holidays.
I am personally very happy about this. A series this awesome should not be allowed to perish.
Thanks to ItBurn for the good news.
And now for the celebration loot part...
To celebrate the game's one-year anniversary, players will receive a special one-of-a-kind One Year Anniversary Cape that features a number "1" on the back. The cape will be granted to players through their mission journal on January 11. The character must exist on the 11th to be eligible to receive the mission. However, players do not need to log in on the 11th; as long as the character exists on the 11th, players will receive the mission the next time they log in.
AMY takes place in December 2034 in the small town of Silver City (Midwest, USA) after a comet strikes, wreaking havoc on humanity and unleashing a deadly virus that has infected almost everyone. Players take on the role of Lana, who regains consciousness in the midst of all the mayhem. The world she once identified with seems to have been torn to Hell, and most of the people she knew have now become part of a wild horde. Lana feels the virus beginning to infect her and knows she must run as far as possible to escape the nightmare.The presence of the titular Amy, a seemingly defenseless eight-year-old autistic girl who has curious powers, forces her to make choices that will affect both their lives. Together, they must fight or run from the infected humans, demons and the military, in the hope of not only saving each other, but also the future of humanity.
"Some of the more powerful spells require time to be fully activated and they can't be cast while the hero is involved in melee combat. When an enemy hero begins casting such a spell, you will receive a notification. And here comes the best part: spells and skills that have a casting time can be breached! If the caster is interrupted while activating the spell or skill, he won’t be able to finish it. He stops weaving the spell, and while it won't have any effect the spell’s Mana cost will still be lost."
Tripwire also made a special mention of three mods that had early access to a limited version of the SDK. I've posted some screens and trailers for these total conversions below.
By playing the Kingdoms of Amalur: Reckoning demo, gamers will receive two unlocks for Mass Effect 3 when the highly anticipated game releases on March 6, 2012, both designed by the renowned creator of Spawn, Todd McFarlane:
By playing the upcoming Mass Effect 3 demo, fans will unlock the following items for Reckoning when the game launches on February 7, inspired by Mass Effect:
The Kingdoms of Amalur: Reckoning demo features the introduction to the game, allowing players to experience the game’s Tutorial Mode and a portion of its large, open world. Players will create and customize their hero and drop right into the action. Once players master the basics, they will have 45 minutes to explore the vast world of Amalur and begin to embark upon a quest that could redefine their character’s destiny forever.
After the former U.S. marine was detained while visiting Iran in August (supposedly to visit family), local daily newspaper Tehran Times published excerpts from a purported confession in which Hekmati admitted to helping create games designed to "manipulate public opinion in the Middle East" at New York City-based developer Kuma Reality Games, under the CIA's direction and payroll.An episode released to the Kuma/War community in 2007 called "Assault on Iran" involved a raid on an Iran nuclear power plant, although it does not appear that any other modules involving the country have been released for Kuma/War since.Hekmati allegedly said, "[Kuma] was receiving money from the CIA to (produce) and design and distribute for free special movies and games with the aim of manipulating public opinion in the Middle East. The goal of the company in question was to convince the people of Iran and the people of the entire world that whatever the U.S. does in other countries is a good measure."
One thing's for sure, this may very well be the first time that a game developer from any country has faced a death sentence over, among other things, the content of their game(s).
“As part of its standard business practice, id regularly evaluates staffing to ensure it has a workforce that meets the needs of the studio,” said VP of marketing and PR Pete Hines in an email.“As part of that process, some id employees were recently let go, he continued. “id is still recruiting and hiring qualified developers, and development work on future id titles continues unabated.”
Normally I get my fill of press releases and announcements just from the incoming games bits, but I was pleasantly surprised yesterday when I saw that Magnus aka Souleye released a new chiptunes album called "Adventure". Honestly there are very few modern day chiptune artists that I actually like enough to jam out to once in awhile, and Souleye captured me with his tracks for VVVVVV (which is now on the 3DS). Check him out if you enjoy a good chiptune track or two once in awhile like me.
Oh, and I've got a few videos for you guys this morning. Nothing too special, just an Honest Holiday Card courtesy of CollegeHumor, a look at a real-life version of Skyrim: 2012, and some Battlefield 3 shenanigans in the video below.
“Today we are feature complete in our MP, Single player and 4 player coop campaign modes. We have taken the decision to move the date in order to ensure that all these ingredients are pushed to the highest level and provide a truly unique shooter experience. The Ghost Recon franchise is known for setting the standard of high definition gaming and we believe the extra couple of months will allow us to reach that goal. We would like to thank all Ghost Recon fans for their patience and look forward to unveiling some exciting new elements in the coming weeks.”
b>Featuring four distinct car classes with five models each, there’s a car for every type of racer in the family:
Within each class you’ll find five different models that have different acceleration, top-speed, nitro, strength and steering/handling attributes. Customization is also key and the look and paint jobs for your car are up to you – there are even eight unlockable skins to earn! Gamers can find a car in each class that fits their exact racing style and the track selected for racing.
Update: TruePCGaming has a preview up for Dustforce, and they loved it.
True to the game, our King has overstretched himself, conquered the lands of far too many rulers and finds himself with a list of enemies as long as his codpiece. Only his spymaster can save the day, and the man is a conniving, filthy, traitorous, two-faced scoundrel. Could anyone ask for a better political ally*?
* SPOILER: Probably they could, yes.
January 10, 2012 (London, UK) – ZeniMax® Media Inc. today announced that a settlement had been reached in the lawsuit filed by its subsidiary, Bethesda Softworks®, against Interplay Entertainment Corporation in 2009, Bethesda Softworks LLC v Interplay Entertainment Corp., seeking cancellation of the license granted to Interplay to develop a massively multiplayer online game (MMO) based on the Fallout brand. Bethesda maintained in its complaint that Interplay had failed to meet the conditions for the license and the license was therefore of no continuing validity.
Through these six exclusive images, follow the two playable characters in their quests leading them to the heart of mythical locations from Westeros. The fate of Mors, sworn brother of the Night's Watch, will lead him from the Wall to King’s Landing, through the hostile lands of the Gift. Alester, the red priest, will face troubles during his journey from Riverspring in Lannister territory, to Red Keep in the capital. Their epic quest will be guided by revenge, loyalty, honor, and family, along a twisting plot filled with betrayal and violence.Like the novels, the stories of our two heroes are told in alternation, each character getting the main role in his chapter to deliver an exciting and original story ... until their paths first cross at the corner of a common quest.
Game of Thrones will be out for PC, PS3 and 360 in Q2 2012.