Epic’s grunt-filled shooter set an early standard for quality on the Xbox 360. It played well, created a believable world (except the chainsaw guns) and looked like a million bucks. Marcus Fenix and Delta Squad weren’t supersoldiers, just ordinary fighters in an extraordinary situation. Teaming up with a friend to fight the Locust horde was an unforgettable experience, and it showed Xbox 360 gamers the potential of their new consoles. Third-person shooters are still trying to duplicate Gears of War’s cover system, and no one has come close. It was a landmark modern video game, pushing the boundaries of graphics, gameplay and grit.
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