Although Episode I Racer can boast high speed and impressive graphics, it lacks the challenging gameplay necessary in a racing game. Too much of the game is simply too easy to keep a player's interest.
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Star Wars: Episode I Racer guide
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Star Wars Racer Game Essentials
Latest Star Wars: Episode I: Racer News & Updates
RetroCity Podcast, Episode 14
Oct 2, 2008 -
It's Nintendo 64 week at IGN Retro and today's podcast recaps some of that console's history, including the impact of sticking with cartridges and a general time line from conception to launch to final sales figures. But Levi will also talk about his...
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IGN Presents the History of Star Wars Games
Sep 10, 2008 -
The same month principle photography finished on Return of the Jedi, winding his legendary saga down for the foreseeable future, George Lucas approached video game giant Atari with a proposal. The Atari 2600, launched just five months after...
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Nintendo Makes Holiday Wishes Come True
Dec 6, 1999 - The company holds "Make-A-Wish" with Jake Lloyd, drops price of SW: Episode I Racer.
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Episode I Racer Becomes N64 Exclusive
Jul 20, 1999 - LucasArts decides against bringing the successful racer to Sony's PlayStation.
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Affiliate Watch: LucasArts Interview
Jul 13, 1999 - IGN affiliate Nintendorks.com talks with LucasArts about Episode I Racer and other goodies.
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About this Game
Imagine Ben Hur in a galaxy far, far away. Replace the two-wheeled carriage with a futuristic, hovering pod -- now take away the horses and strap two giant afterburner-powered engines to the vehicle. The boost of the two fuselages pulls the carriage forward at speeds in excess of 600mph and a stream of pure energy, called a mag beam or coupler, makes sure that the engines don't fly off in opposite directions. Like its "real," up to 40-foot-long counterparts in the movie, Racer's pods use a three-point dynamics system that will cause the carriage to realistically drift in the air behind its two engines. Unlike the movie, which features 18 opposing racers, Episode I Racer stars more than 21 characters complete with their rides, including three pods based on original design concepts that weren't used in the final film.
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