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Retail Special Edition In 2012
So I've been playing some of the Dota 2 Beta as well lately, and even though I started out playing the original Dota way-back-when, I am at an early record of 3 wins to 9 losses, not including my losses to bots in private bot games. I spent the evening on Monday playing League of Legends with my brother in law (who doesn't have access to Dota 2 yet), and I think I figured it out; even when I try to be careful, I usually end up playing with the same reckless aggression I would in an FPS. In almost any FPS action game, I'll be able to make it into the top few slots on the server, but my deaths will sometimes be up to double that of other players. When Leage of Legends Dominion came out, I found this was the perfect venue for this play style.
I will consistently come in as one of the top three slots on the team, often the number one score spot, but end up with 15-20 deaths. Obviously this doesn't work when playing regular old summoner's rift, or Dota 2, which is even more punishing for giving up kills. Besides the obvious answer of 'you're doing it wrong' what are some good heroes that are more forgiving for aggressive players? So far I think my overall favorite is the Drow Ranger; I can be in the action without putting myself at as much risk.
Christmas is only a couple of days out, so Merry Christmas and happy holidays all! I think I am going to use some of my time off to absolutely gorge myself on all of the games I haven't had a chance to play this year, and finish up a lot of loose ends for games I've never finished. I want a clean slate once Diablo III launches sometime next year. How about you? How are you guys going to be spending your surplus holiday free time this year?
Aside from games, I discovered my roommate has never seen Arrested Development, so we've begun the journey through my DVD set to fix that grievance. And if you haven't heard, there will be 10 new episodes and a movie come 2013. Huzzah! Here's something to get you in the mood:
Vavle has updated Dota 2 again, this time a day earlier than usual (merry Christmas to us), and along with some of the standard tweaks and fixes, the newest hero to join the ranks is the bounty hunter.
Other fixes included UI updates, bot AI tweaks, and gameplay bugs.
Also that title just made me think of how awesome it would be if Valve did a series of "meet the" videos for all of the Dota 2 characters like they did for TF2. One can dream right?
Balance Items
Spectator Changes
Additional Items
Known Issues
Graphics
Cooling
Memory
Storage
Motherboards
Cases
Power Supplies
Misc.
Amazon.com is offering a 75% Off discount on several Sega titles. You can pick up Total War: Shogun 2 here for $7.49!
Direct2Drive is having 12 days of Christmas deals. Today’s deals are as follows.
Gamersgate currently has about 400 games on sale. Today’s special deal is Unreal Tournament 3 Black for $3.99.
GameStop/Impulse Driven is also having a holiday sale. Their daily specials and featured games are listed below.
Good Old Games is continuing its impressive holiday sale. Just about every title they sell is half off. Additionally, their Activision Holiday Song Contest will continue until 22nd of December 11:59 (AM) GMT.
Origin is also continuing with its holiday deals. They are offering the following packs and games:
On top of the sales, Valve also has a contest designed to entice you to purchase additional games. I can confirm that my wife actually got a game for completing one of yesterday’s objectives. Until that moment, I was thinking that these contests were all a ruse and no one ever actually won any prizes. Perhaps I was wrong? Maybe some lucky person will win every game on Steam. Regardless, here are today’s objectives for Steam’s The Great Gift Pile Contest below.
By the way, a reader posted a link to this wiki about The Great Gift Pile Contest and its objectives. It looks like they’ve been correct about the objectives so far. It might be of some use to those of you interested in the Gift Pile Contest.
So, do any of these deals look appealing to you? I was thinking about picking up Batman, but a good friend just bought it for me as a Christmas gift.
Back in Action takes players to the fictitious country of Arulco, where a ruthless dictator has seized power and only a small group of rebels stand to resist him. Tasked with freeing the island from the dictator’s iron grip, players will command rebel and mercenary forces while using tactical, diplomatic and economic tools to keep troops supplied and ready for the next flight, all while commanding them directly in nail-biting battles.Back in Action’s innovative “plan & go” combat system combines real-time strategy (RTS) with turn-based elements to guarantee that the intricacies of tactical warfare are rendered in dynamic, exciting gameplay. This challenges would-be commanders to master not only strategy and tactical combat, but also to maximize their team’s capabilities through RPG-like character advancement.
Not all is lost though, some users have found a way to snag a copy elsewhere, reportedly through Gamefly's PC game download service. Here's a short clip of a Youtuber playing through the first twelve minutes.
I still say this series was best when it was isometric.
There's a developer's blog available if you'd like to keep track of official updates.
This sort of tech is obviously a bit too advanced for games at the moment, but I really hope it's a glimpse of some of the technology that will end up getting plugged into the games of the future.
In other kinds of games players are usually guided baby-steps style through most if not all of the key ways to interact with the game itself. FPS titles for example, think back to how many obstacle courses or boot camps we've all been through. You know, the whole "Press CTRL to go prone" so you can crawl under the barbed wire, or "Press space to jump" over the knee high log, etc. RPGs typically do an equally good job of explaining the mechanics and retaining references as the player progresses, but these action-strategy-roleplaying games fail pretty hard in that regard. There's nothing even comparable, whether at a basic or advanced level, even in the more "newb" friendly League of Legends.
The barrier to entry has made the design of League of Legends a little more clear to me actually. Riot chose to remove things like "denies", provide more survivability, and even provide a universal get out of jail free card in the form of the base teleport that all players have at all times. Still though, I can only imagine how many times someone has had to go through the process of training someone on how to play, even when it comes to LoL. A real effort to build some sort of MOBA 101 guide is one of those things that seems to make sense, especially given how unforgiving some of the MOBA communities can be at times. Has the learning curve prevented any of you guys from jumping into the mix?
Video of the day is the new Hobbit trailer, which just released some hours ago. I actually took a mythology course in college which focused mostly on Tolkien, so I'm looking forward to this one. Countdown to a Dota style Lord of the Rings game?