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Thursday, December 22, 2011
The AM Socket Stuffer
- 0 Comments

So I've been playing some of the Dota 2 Beta as well lately, and even though I started out playing the original Dota way-back-when, I am at an early record of 3 wins to 9 losses, not including my losses to bots in private bot games. I spent the evening on Monday playing League of Legends with my brother in law (who doesn't have access to Dota 2 yet), and I think I figured it out; even when I try to be careful, I usually end up playing with the same reckless aggression I would in an FPS. In almost any FPS action game, I'll be able to make it into the top few slots on the server, but my deaths will sometimes be up to double that of other players. When Leage of Legends Dominion came out, I found this was the perfect venue for this play style.

I will consistently come in as one of the top three slots on the team, often the number one score spot, but end up with 15-20 deaths. Obviously this doesn't work when playing regular old summoner's rift, or Dota 2, which is even more punishing for giving up kills. Besides the obvious answer of 'you're doing it wrong' what are some good heroes that are more forgiving for aggressive players? So far I think my overall favorite is the Drow Ranger; I can be in the action without putting myself at as much risk.

Christmas is only a couple of days out, so Merry Christmas and happy holidays all! I think I am going to use some of my time off to absolutely gorge myself on all of the games I haven't had a chance to play this year, and finish up a lot of loose ends for games I've never finished. I want a clean slate once Diablo III launches sometime next year. How about you? How are you guys going to be spending your surplus holiday free time this year?

Aside from games, I discovered my roommate has never seen Arrested Development, so we've begun the journey through my DVD set to fix that grievance. And if you haven't heard, there will be 10 new episodes and a movie come 2013. Huzzah! Here's something to get you in the mood:

Wednesday, December 21, 2011
DOTA 2 Updated, Meet the Bounty Hunter
- 0 Comments

Vavle has updated Dota 2 again, this time a day earlier than usual (merry Christmas to us), and along with some of the standard tweaks and fixes, the newest hero to join the ranks is the bounty hunter.

Other fixes included UI updates, bot AI tweaks, and gameplay bugs.

Also that title just made me think of how awesome it would be if Valve did a series of "meet the" videos for all of the Dota 2 characters like they did for TF2. One can dream right?

Tribes: Ascend Patches Up With New TDM Map In Tow
- 4 Comments
A new patch for the Tribes: Ascend closed beta has been released, introducing a new Team Deathmatch map (Bella Omega), updates to spectator, changes to fully automatic projectile weapons and more.

Balance Items

  • Several visual changes and general balance adjustments designed to help increase player accuracy with fully automatic projectile weapons. Damage adjustments also made to these weapons taking into account increased player hit rates. Affected weapons:
    • Infiltrator’s Rhino SMG
    • Infiltrator’s SN7
    • Technician’s TCN4 SMG
    • Ranger’s Assault Rifle
    • Doombringer’s Chaingun
    • Raider’s NJ4 SMG.

Spectator Changes

  • Added cinematic movement to bookmarked cameras.
  • Spectator camera tweens between view targets if it has clear line of sight, otherwise it snaps to the new view.
  • Spectating players can bind what they are viewing to keys (default, NumPad0 through NumPad9). While spectating, press Alt+NumPad to bind the current view target. Now when you press NumPad, the bound target will become your current view target. Note that you cannot bind while in free cam “ghost” mode; you must be actively focused on a target.
  • Spotted targets from other players will no longer show in Spectator mode.
  • Team announcers no longer play for spectating players.
  • Many team messages were formatted so that the messages no longer refer to “friendly” and “enemy” teams; they now refer to “Diamond Sword” and “Blood Eagle” when appropriate.
  • Added more information panels for vehicles, objectives, flags, free cam, and camera bookmarks.
  • Fixed an issue where some of the spectator HUD elements could remain if exiting spectator mode.
  • When in free cam “ghost” mode, a reticule now displays. Clicking left mouse (default) over a player or vehicle within the reticule will set them to the current view target.
  • Toggling the scoreboard in spectator mode will now hide the spectator information panels.
  • While viewing a target, an attempt to move in a direction (default, W,A,S,D,Q,E) will unlock the spectator from the target and enter free cam “ghost” mode
  • Added a new controls screen. Toggle it on and off with Z (default).

Additional Items

  • Tweaks to skiing physics based on playtesting feedback.
  • Username and password are now remembered when selecting the ‘Remember Me’ checkbox at login. In addition, the last played class and gametype are saved.
  • Fixed an issue where the Field of View (FOV) would not reset back to the correct value after leaving a vehicle.
  • Significant updates to Bella Omega CTF. (Additional updates should be expected in future patches. Please report collision issues or other problems).
  • Drydock Night map has had some visual and shader performance improvements.
  • Fixed an issue where committing suicide after taking damage in TDM was not properly deducting points.
  • Reticule adjustments for rapid-fire projectile weapons.
  • A number of changes to backend server systems..

Known Issues

  • Stats for Kill Distance and Distance Traveled are not showing the correct values..
Spec Ops: The Line Gameplay Trailer
- 2 Comments
2K Games and Yager Development have released some sexy new gameplay footage from Spec Ops: The Line.

Topics: Games, Action
Related Games: Spec Ops: The Line (PC), Spec Ops: The Line (PlayStation 3), Spec Ops: The Line (Xbox 360)
New PlanetSide 2 Site Launches
- 1 Comment
PSU lets us know that the official PlanetSide 2 website has been relaunched, complete with a beta sign-up page. PlanetSide players will be first to receive beta invites.


Topics: Games, MMOFPS
Related Games: PlanetSide 2 (PC)
Hardware & Tech Roundup
- 1 Comment
Gaming

Graphics

Cooling

Memory

Storage

Motherboards

Cases

Power Supplies

Misc.

Topics: Hardware, Technology
World Of Tanks Now Has 18 Million Players
- 5 Comments
Wargaming.net has just announced that there are now 18 million people playing World of Tanks. To put that 18 million figure in perspective, that’s about equal to the estimated total number of individuals who served in the German Wehrmacht between 1935 and 1945.


Topics: Free2Play, MMO
Related Games: World of Tanks (PC)
Non Steam Digital Distribution Deals For December 21st
- 3 Comments
Steam is not the only Digital Download service sporting a holiday sale. Here are some of the sale highlights from Valve’s competition.

Amazon.com is offering a 75% Off discount on several Sega titles. You can pick up Total War: Shogun 2 here for $7.49!

Direct2Drive is having 12 days of Christmas deals. Today’s deals are as follows.

Gamersgate currently has about 400 games on sale. Today’s special deal is Unreal Tournament 3 Black for $3.99.

GameStop/Impulse Driven is also having a holiday sale. Their daily specials and featured games are listed below.

Good Old Games is continuing its impressive holiday sale. Just about every title they sell is half off. Additionally, their Activision Holiday Song Contest will continue until 22nd of December 11:59 (AM) GMT.

Origin is also continuing with its holiday deals. They are offering the following packs and games:

Topics: Deals, Contest
Steam Holiday Sale's Day 3 Deals And Objectives
- 13 Comments
The Third day of the Steam Holiday Sale has begun. Here are today's deals.

On top of the sales, Valve also has a contest designed to entice you to purchase additional games. I can confirm that my wife actually got a game for completing one of yesterday’s objectives. Until that moment, I was thinking that these contests were all a ruse and no one ever actually won any prizes. Perhaps I was wrong? Maybe some lucky person will win every game on Steam. Regardless, here are today’s objectives for Steam’s The Great Gift Pile Contest below.

By the way, a reader posted a link to this wiki about The Great Gift Pile Contest and its objectives. It looks like they’ve been correct about the objectives so far. It might be of some use to those of you interested in the Gift Pile Contest.

So, do any of these deals look appealing to you? I was thinking about picking up Batman, but a good friend just bought it for me as a Christmas gift.

Topics: Deals, steam, Contest
Sanctum Free DLC Released
- 0 Comments
Coffee Stain Studios has released the first free DLC for the FPS tower defense game, Sanctum. The new DLC is an early Christmas present for Sanctum fans, and includes a new level with falling snow, presents, a core decorated spruce and never-ending alien hordes. The map can be used for both single player and multiplayer. Also, during the holiday season Sanctum will be 75% off at Steam, bringing the price of the game down to $2.49.


Topics: Games
Related Games: Sanctum (PC)
Jagged Alliance: Back in Action Will Integrate Steamworks
- 3 Comments
Kalypso Media and bitComposer Games have announced the integration of Valve’s Steamworks functionality in the upcoming tactical-RPG, Jagged Alliance: Back in Action. The newest title in the Jagged Alliance series will launch in February 2012 for the PC. As part of the Steamworks integration, when players buy Jagged Alliance: Back in Action on DVD, they can use the code supplied with the packaging to activate the game online via Steam, which unlocks the ability to play the game without having the DVD loaded on the PC at all times. The Steamworks integration will also provide for automatic game updating/patching, voice chat and Steam achievements.

Back in Action takes players to the fictitious country of Arulco, where a ruthless dictator has seized power and only a small group of rebels stand to resist him. Tasked with freeing the island from the dictator’s iron grip, players will command rebel and mercenary forces while using tactical, diplomatic and economic tools to keep troops supplied and ready for the next flight, all while commanding them directly in nail-biting battles.

Back in Action’s innovative “plan & go” combat system combines real-time strategy (RTS) with turn-based elements to guarantee that the intricacies of tactical warfare are rendered in dynamic, exciting gameplay. This challenges would-be commanders to master not only strategy and tactical combat, but also to maximize their team’s capabilities through RPG-like character advancement.

Topics: Games, Role-Playing Strategy
Related Games: Jagged Alliance: Back in Action (PC)
Postal 3's Scheduled Steam Release All Fudged Up, Gamefly Delivers
- 14 Comments
Running With Scissor's highly anticipated sequel to it's "piss on people, douse them with gasoline, then light them on fire" simulator, aka Postal 3, was supposed to come out on Steam sometime yesterday afternoon. About an hour before release however the unlock countdown got shifted out an hour, then shifted again, then removed entirely with a "December 2011" release window put up in its place.

Not all is lost though, some users have found a way to snag a copy elsewhere, reportedly through Gamefly's PC game download service. Here's a short clip of a Youtuber playing through the first twelve minutes.

I still say this series was best when it was isometric.

Topics: Action, Games, Videos, WTF
Related Games: Postal III (PC), Postal III (Macintosh)
Adventure Game STASIS Gets A Trailer
- 10 Comments
Old school adventure game fans take note, a new trailer for STASIS is out, which even shows a little bit of gameplay. Here's hoping this turns out well, my adventure side has been feeling deprived for years.

There's a developer's blog available if you'd like to keep track of official updates.

Topics: Adventure, Games, Horror
WSTW: Super Kewl Phymec Tools Physics Demonstrations
- 9 Comments
Anytime I see something like what you're about to see below I get all giddy inside. Honestly, there are few things I want more in my games at this point than physics in my game world. You know, non-scripted destruction of buildings, environments, objects, terrain, even seeing a wall get shot up and penetrated by bullets, that sort of stuff.

This sort of tech is obviously a bit too advanced for games at the moment, but I really hope it's a glimpse of some of the technology that will end up getting plugged into the games of the future.

Topics: WSTW, Games, Videos, Technology
Blah... Thoughts On Gmoist's Dota 2 Beta Adventure
- 19 Comments
As Gmoist mentioned yesterday, I've been trying to share some of my MOBA (Dota 1/2, League of Legends, Heroes of Newerth, Demigod, etc.) wisdom with him now that he's in the beta. It's interesting because he has a pretty unique perspective as someone that's almost entirely new to the whole "Dota" game concept. While teaching him the ropes it became ever so clear how much more there is to this genre of strategy over the others.

In other kinds of games players are usually guided baby-steps style through most if not all of the key ways to interact with the game itself. FPS titles for example, think back to how many obstacle courses or boot camps we've all been through. You know, the whole "Press CTRL to go prone" so you can crawl under the barbed wire, or "Press space to jump" over the knee high log, etc. RPGs typically do an equally good job of explaining the mechanics and retaining references as the player progresses, but these action-strategy-roleplaying games fail pretty hard in that regard. There's nothing even comparable, whether at a basic or advanced level, even in the more "newb" friendly League of Legends.

The barrier to entry has made the design of League of Legends a little more clear to me actually. Riot chose to remove things like "denies", provide more survivability, and even provide a universal get out of jail free card in the form of the base teleport that all players have at all times. Still though, I can only imagine how many times someone has had to go through the process of training someone on how to play, even when it comes to LoL. A real effort to build some sort of MOBA 101 guide is one of those things that seems to make sense, especially given how unforgiving some of the MOBA communities can be at times. Has the learning curve prevented any of you guys from jumping into the mix?

Video of the day is the new Hobbit trailer, which just released some hours ago. I actually took a mythology course in college which focused mostly on Tolkien, so I'm looking forward to this one. Countdown to a Dota style Lord of the Rings game?

Topics: Games, General, In Other News..., In-House

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