Browse free open source JavaScript Game Servers and projects below. Use the toggles on the left to filter open source JavaScript Game Servers by OS, license, language, programming language, and project status.

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    BigQuery is a serverless and cost-effective enterprise data warehouse that works across clouds and scales with your data.

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  • 1
    Uptime Kuma

    Uptime Kuma

    A fancy self-hosted monitoring tool

    Uptime Kuma is an easy-to-use self-hosted monitoring tool. It is a temporary live demo, all data will be deleted after 10 minutes. Use the one that is closer to you, but I suggest that you should install and try it out for the best demo experience. Monitoring uptime for HTTP(s) / TCP / HTTP(s) Keyword / Ping / DNS Record / Push / Steam Game Server / Docker Containers. Notifications via Telegram, Discord, Gotify, Slack, Pushover, Email (SMTP), and 90+ notification services, click here for the full list.
    Downloads: 6 This Week
    Last Update:
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  • 2
    Live Game Server List (LGSL)

    Live Game Server List (LGSL)

    LGSL (Live Game for PHP 5.4-8+: online status for various gameservers

    LGSL (Live Game Server List) for PHP 5.4-8.3+: online status for Discord, FiveM, Rust, CS, SA:MP, GMOD, Minecraft, Source Query, etc.
    Downloads: 6 This Week
    Last Update:
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  • 3
    The =AnR= Server Monitor is a Windows Gadget that is able to display live game server stats of the =AnR= game servers, which are mainly BC2 ones. Maybe, in a later state, the Server Monitor will be available for all game servers.
    Downloads: 1 This Week
    Last Update:
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  • 4
    CoXServer is a development project aimed at creating a game server emulator for the game Dark Age of Camelot. The server will be written in C++ and will use a XML backend by default with MSSQL, MySQL and Oracle support in the future.
    Downloads: 0 This Week
    Last Update:
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  • 5
    GAMERBREED

    GAMERBREED

    Create your own online real-time browser-based MMO in your website

    GAMERBREED gives you the power to create your own original online real-time browser-based MMO on your website. It's fully customizable, giving you control over armies, worlds, cities, quests, resources and much, much more. Also, if you have knowledge of HTML you will be able to create themes for your own unique game! The project is still under development and it will be released under GPL licence in July this year. In the meanwhile keep up to date with the project progress in the forum or check the latest designs!
    Downloads: 0 This Week
    Last Update:
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  • 6
    What is RevoCP? It is a Management Website for MaNGOS and TrinityCore2 that will help with simple tasks. It does not Create a Game server, it makes it so that people can have a Website without having to build one from scratch.
    Downloads: 0 This Week
    Last Update:
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  • 7

    Romance MMO Game Development Framework

    Massively multiplayer online game server and client framework

    MMO-RPG-type game server system. Romance 1.1 provides functional server, client communications system, and beginnings of relevant client libraries for Java, JavaScript, and Android devices. Romance 2 (a very early draft at present) provides a non-functional (yet) effort to produce a server, HTML5-based client, and support and infrastructural tools for MMO development. The new server is designed for greater scalability, and integrates real 3D support (not 2D + some depth, as in Romance 1.1) and server-side Bullet physics, as well as extremely powerful AI development utilities for logical agent characters. The server is mostly in Common Lisp, the client in Parenscript/JavaScript, and some tools are in Perl and Emacs Lisp.
    Downloads: 0 This Week
    Last Update:
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  • 8
    The Linux Game Server Project is an effort to create an Open Source Virtual Game Server. This project leverages the flexibility of VMware, with the combined brawn of Debian to provide a versatile and easy use Web Managed Game Server platform.
    Downloads: 0 This Week
    Last Update:
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  • 9
    The time of Archmages will be an open-source MUD game. Players can be connected to the game server using either a special client or through IRC or they can use a Web-interface. This means that a player can reach the server from virtually any platform.
    Downloads: 0 This Week
    Last Update:
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